Test Server
Offline 138.199.34.155:28015 checked 43d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 135 / 250
- Rustoria.co - EU East Long 120 / 200
- Rusty Moose |EU Main| 14 / 250
- Rustoria.co - EU Main 17 / 250
- Rustafied.com - EU Friday 13 / 100
- Rustoria.co - EU East Medium 37 / 200
Quick answers
From the figures on this page.
Player activity
What is the ranking of Test Server against other Rust servers?
Over the past seven days, Test Server has climbed to #13,334 for player hours, putting it in the top – of all ranked servers.
What is the current population on Test Server?
At the moment Test Server is offline, having last been seen 43 days 5 hours ago.
Rules and settings
On what map does Test Server take place?
A procedural map, generated by the game, is what Test Server runs.
Which settings and rules apply on Test Server?
You will not find a gather rate in the name of Test Server. Up to 8 players can join a group, the default for the game. survival is the mode, gather and build and raid: the standard game. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is not active.
Operator and location
What is the location of Test Server?
There is no region published for Test Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 138.199.34.155:28015.
How reliable is Test Server, and is it currently online?
The current status for Test Server is offline, last seen 43 days 5 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 15 September 2026.
On what Rust version does Test Server operate?
The version on Test Server is Rust network protocol 2633 and build 162929, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
How often does Test Server wipe, and at what times?
Its rhythm cannot yet be told: too few of Test Server's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 55 days 8 hours have passed since this world was made.
Tags and listings
On Rust Wipe Tracker, which lists and filters is Test Server part of?
These Rust Wipe Tracker lists take Test Server: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
How should you read the tags on Test Server?
Read off the game's server browser, the tags for Test Server are: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): To join, your game must match protocol 2633; cs162929 (Build): It runs game build 162929; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What steps do you take to join Test Server?
Enter client.connect 138.199.34.155:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.