Pingplayers Rust Server
Offline 138.199.46.90:11433 checked 21d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 47 / 250
- Rustoria.co - EU East Long 86 / 200
- Rusty Moose |EU Main| 233 / 250
- Rustafied.com - EU Friday 8 / 100
- Rustoria.co - EU Main 277 / 325
- Rustoria.co - EU East Medium 271 / 275
Quick answers
From the figures on this page.
Player count
Where does Pingplayers Rust Server place among Rust servers?
A seven-day player-hours count places Pingplayers Rust Server at #15,886: the top 72% of every ranked server.
Is Pingplayers Rust Server busy at the moment?
At the moment Pingplayers Rust Server is offline, having last been seen 21 days 16 hours ago.
Server rules
What is the current map on Pingplayers Rust Server?
Generated by the game with seed 1474, the procedural map on Pingplayers Rust Server is size 1,000. Identical size and seed give an identical map: view it on RustMaps from this page.
What settings and rules should you know for Pingplayers Rust Server?
No gather rate appears in the name of Pingplayers Rust Server. The game's default applies: 8 players to a group at most. It runs survival, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. The VAC anti-cheat from Valve is enabled.
Operator and location
What location does Pingplayers Rust Server run from?
You will find no region published by Pingplayers Rust Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 138.199.46.90:11433 is its address.
Is Pingplayers Rust Server up, and how good is its uptime?
The current status for Pingplayers Rust Server is offline, last seen 21 days 16 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 18 September 2026.
What Rust version is Pingplayers Rust Server using?
Rust network protocol 2633 and build 164530 on Linux is what Pingplayers Rust Server runs. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
How often does Pingplayers Rust Server wipe, and at what times?
Its rhythm cannot yet be told: too few of Pingplayers Rust Server's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 41 days 8 hours.
Tags and filters
Where does Pingplayers Rust Server appear in Rust Wipe Tracker lists and filters?
You will find Pingplayers Rust Server on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Pingplayers Rust Server?
The game's server browser picks up these Pingplayers Rust Server tags: gmrust (Game mode): Survival in standard Rust; mp4 (Max players): The server has 4 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): Build number: 164530; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
How do you connect to Pingplayers Rust Server?
Enter client.connect 138.199.46.90:11433 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.