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Network live 11,863 servers online 95,518 players aboard 161 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

GameOps Rust

Offline 138.2.234.74:28015 checked 11d ago

Tracking number · connect
Wipe progress · wiped 11d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 50 players now 0% full
07-day averagepeak –
#15,101ranktop 70%
11d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 15 Oct, 16:18 UTC 17:18 UK · 12d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 498 on average 816 / 850
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 352 on average 62 / 250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 345 on average 119 / 250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 313 on average 530 / 550
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 284 on average 303 / 325
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 256 on average 226 / 325
Help desk

Quick answers

From the figures on this page.

Population

Where does GameOps Rust place among Rust servers?

Over the past seven days, GameOps Rust has climbed to #15,101 for player hours, putting it in the top 70% of all ranked servers.

How many players are on GameOps Rust right now?

At the moment GameOps Rust is offline, having last been seen 11 days 19 hours ago.

Map and rules

Which map is active on GameOps Rust?

The map on GameOps Rust is procedural, produced by the game.

What are the rules on GameOps Rust, and what settings does it run?

You will not find a gather rate in the name of GameOps Rust. 8 players is the group limit, since the game's default applies. You get survival here, gather and build and raid: the standard game. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is active.

About the server

What is the location of GameOps Rust?

You will find no region published by GameOps Rust. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 138.2.234.74:28015 is its address.

What is the uptime of GameOps Rust, and is it online?

The current status for GameOps Rust is offline, last seen 11 days 19 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 15 October 2026.

What Rust version is GameOps Rust using?

On Linux, GameOps Rust runs Rust network protocol 2634 and build 167781. The same protocol is required to join, and Steam takes care of updating it.

Wipe times

What should you expect from wipe day on GameOps Rust?

0 players is the average peak across its recent wipes. On the latest wipe, 0 hours passed before the crowd peaked.

On what schedule does GameOps Rust reset its map?

Its rhythm cannot yet be told: too few of GameOps Rust's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 11 days 19 hours.

Tags and filters

On Rust Wipe Tracker, which lists and filters is GameOps Rust part of?

You will find GameOps Rust on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on GameOps Rust?

gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset are the tags GameOps Rust publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Connecting

How do you connect to GameOps Rust?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 138.2.234.74:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp50
Max players Slot count: 50.
ts8
Group limit Team limit: 8, the standard default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.