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Network live 11,802 servers online 77,039 players aboard 111 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

JMS

Online 138.255.7.181:28015 checked 5m ago

Tracking number · connect
Wipe progress · wiped 17d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 20 players now 0% full
07-day averagepeak 1
#9,520ranktop 43%
17d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
00.250.50.75121:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Server performance

05010015020021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep13 Oct17 Oct20 Oct24 Oct28 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sun 11 Oct, 18:06 UTC 19:06 UK · 17d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average 581 / 675
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 366 / 525
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average 46 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average 44 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 271 on average 127 / 200
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 254 on average 144 / 300
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of JMS against other Rust servers?

In the top 43% of all ranked servers sits JMS, at #9,520 on hours played over seven days.

What is the current population on JMS?

The current count is 0 players on 20 slots for JMS. Averaged over the past week: 0 players, peaking at 1. The busiest hour over the last 48 hours was 00:00 UTC, averaging 1 players.

Server rules

On what map does JMS take place?

Size 4,250 and seed 477406466 define the procedural map JMS runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page.

What are the rules on JMS, and what settings does it run?

No gather rate appears in the name of JMS. Up to 8 players can join a group, the default for the game. You get survival here, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is enabled.

Operator and location

What location does JMS run from?

No region is published by JMS. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 138.255.7.181:28015 is its address.

How smoothly does JMS run?

The 48-hour average for server fps stands at 98, never dipping below 81. Buildings, deployables and all the rest of the world pushed its entity count as high as 106,649. 4,207 MB of memory was its top figure. Players feel a rising entity count and low fps as lag.

How reliable is JMS, and is it currently online?

JMS is up and online at the moment. About 4 days 22 hours ago is when it last restarted, judged by the uptime it gives. 100% is the uptime for the last 7 full days, up for 168 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.

On what Rust version does JMS operate?

Rust network protocol 2635 and build 168909 on Windows is what JMS runs. The same protocol is required to join, and Steam takes care of updating it.

Wipe schedule

What happens on JMS when wipe day arrives?

The average busiest point of its recent wipes was 2 players. On the latest wipe, 26 hours passed before the crowd peaked.

On what schedule does JMS reset its map?

To tell its rhythm we would need more of JMS's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 17 days 2 hours.

Tags and listings

On Rust Wipe Tracker, which lists and filters is JMS part of?

You will find JMS on the following Rust Wipe Tracker lists: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is the meaning of the server tags on JMS?

gmrust (Game mode): Survival in standard Rust; mp20 (Max players): Slot count: 20; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set are the tags JMS publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Connecting

How do you connect to JMS?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 138.255.7.181:28015.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp20
Max players Slot count: 20.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.