JMS
Online 138.255.7.181:28015 checked 5m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.
Wipes
every wipe as a delivery, newest first-
Sun 11 Oct, 18:06 UTC 19:06 UK · 17d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 581 / 675
- Rustoria.co - EU East Long 366 / 525
- Rusty Moose |EU Main| 46 / 250
- Rustoria.co - EU Main 44 / 250
- Rustafied.com - EU Friday 127 / 200
- Rustoria.co - EU East Medium 144 / 300
Quick answers
From the figures on this page.
Player count
What is the ranking of JMS against other Rust servers?
In the top 43% of all ranked servers sits JMS, at #9,520 on hours played over seven days.
What is the current population on JMS?
The current count is 0 players on 20 slots for JMS. Averaged over the past week: 0 players, peaking at 1. The busiest hour over the last 48 hours was 00:00 UTC, averaging 1 players.
Server rules
On what map does JMS take place?
Size 4,250 and seed 477406466 define the procedural map JMS runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page.
What are the rules on JMS, and what settings does it run?
No gather rate appears in the name of JMS. Up to 8 players can join a group, the default for the game. You get survival here, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is enabled.
Operator and location
What location does JMS run from?
No region is published by JMS. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 138.255.7.181:28015 is its address.
How smoothly does JMS run?
The 48-hour average for server fps stands at 98, never dipping below 81. Buildings, deployables and all the rest of the world pushed its entity count as high as 106,649. 4,207 MB of memory was its top figure. Players feel a rising entity count and low fps as lag.
How reliable is JMS, and is it currently online?
JMS is up and online at the moment. About 4 days 22 hours ago is when it last restarted, judged by the uptime it gives. 100% is the uptime for the last 7 full days, up for 168 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
On what Rust version does JMS operate?
Rust network protocol 2635 and build 168909 on Windows is what JMS runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
What happens on JMS when wipe day arrives?
The average busiest point of its recent wipes was 2 players. On the latest wipe, 26 hours passed before the crowd peaked.
On what schedule does JMS reset its map?
To tell its rhythm we would need more of JMS's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 17 days 2 hours.
Tags and listings
On Rust Wipe Tracker, which lists and filters is JMS part of?
You will find JMS on the following Rust Wipe Tracker lists: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on JMS?
gmrust (Game mode): Survival in standard Rust; mp20 (Max players): Slot count: 20; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set are the tags JMS publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
How do you connect to JMS?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 138.255.7.181:28015.