WindowsGSM - Server #2
Offline 138.59.131.84:28015 checked 27d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 291 / 300
- Rustoria.co - EU East Long 269 / 250
- Rusty Moose |EU Main| 24 / 250
- Rustoria.co - EU Main 21 / 250
- Rustafied.com - EU Friday 39 / 100
- Rustoria.co - EU East Medium 125 / 200
Quick answers
From the figures on this page.
Population
Where does WindowsGSM - Server #2 place among Rust servers?
Over the past seven days, WindowsGSM - Server #2 has climbed to #16,408 for player hours, putting it in the top 69% of all ranked servers.
Is WindowsGSM - Server #2 busy at the moment?
The last sighting of WindowsGSM - Server #2 was 27 days 18 hours ago; it is offline right now.
Server rules
What is the current map on WindowsGSM - Server #2?
A procedural map, generated by the game, is what WindowsGSM - Server #2 runs.
Which settings and rules apply on WindowsGSM - Server #2?
No gather rate appears in the name of WindowsGSM - Server #2. The game's default applies: 8 players to a group at most. It runs survival, the usual game: build, gather, raid. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is active.
Operator and location
In which region is WindowsGSM - Server #2 based?
There is no region published for WindowsGSM - Server #2. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 138.59.131.84:28015 is its address.
What is the uptime of WindowsGSM - Server #2, and is it online?
The current status for WindowsGSM - Server #2 is offline, last seen 27 days 18 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 1 October 2026.
On what Rust version does WindowsGSM - Server #2 operate?
The version on WindowsGSM - Server #2 is Rust network protocol 2633 and build 165217, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
When does WindowsGSM - Server #2 wipe? What schedule does it follow?
There are too few of WindowsGSM - Server #2's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 27 days 18 hours.
Tags and listings
Where does WindowsGSM - Server #2 appear in Rust Wipe Tracker lists and filters?
You will find WindowsGSM - Server #2 on the following Rust Wipe Tracker lists: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on WindowsGSM - Server #2?
gmrust (Game mode): Survival in standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset are the tags WindowsGSM - Server #2 publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
How do you connect to WindowsGSM - Server #2?
Enter client.connect 138.59.131.84:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.