My Rust server | Powered by AMP
Offline 138.84.138.138:28015 checked 20d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 401 / 400
- Rustoria.co - EU East Long 338 / 350
- Rusty Moose |EU Main| 36 / 250
- Rustoria.co - EU Main 35 / 250
- Rustafied.com - EU Friday 46 / 100
- Rustoria.co - EU East Medium 150 / 200
Quick answers
From the figures on this page.
Population
Where does My Rust server | Powered by AMP place among Rust servers?
A seven-day player-hours count places My Rust server | Powered by AMP at #15,842: the top 72% of every ranked server.
What is the current population on My Rust server | Powered by AMP?
The last sighting of My Rust server | Powered by AMP was 20 days 11 hours ago; it is offline right now.
Server rules
On what map does My Rust server | Powered by AMP take place?
The map on My Rust server | Powered by AMP is procedural, produced by the game.
Which settings and rules apply on My Rust server | Powered by AMP?
The name of My Rust server | Powered by AMP gives no gather rate. 8 players is the group limit, since the game's default applies. survival is the mode, gather and build and raid: the standard game. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is active.
Server details
What location does My Rust server | Powered by AMP run from?
There is no region published for My Rust server | Powered by AMP. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 138.84.138.138:28015.
How reliable is My Rust server | Powered by AMP, and is it currently online?
My Rust server | Powered by AMP is offline at the moment, with the last sighting 20 days 11 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 7 October 2026.
On what Rust version does My Rust server | Powered by AMP operate?
The version on My Rust server | Powered by AMP is Rust network protocol 2634 and build 167058, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
How often does My Rust server | Powered by AMP wipe, and at what times?
There are too few of My Rust server | Powered by AMP's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 21 days 11 hours.
Tags and listings
On Rust Wipe Tracker, which lists and filters is My Rust server | Powered by AMP part of?
These Rust Wipe Tracker lists take My Rust server | Powered by AMP: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on My Rust server | Powered by AMP?
gmrust (Game mode): Survival in standard Rust; mp100 (Max players): Slot count: 100; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs167058 (Build): It runs game build 167058; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset are the tags My Rust server | Powered by AMP publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
How do you connect to My Rust server | Powered by AMP?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 138.84.138.138:28015.