Casita
Offline 138.84.33.196:28015 checked 32d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 24 Sep, 19:35 UTC 20:35 UK · 34d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 173 / 250
- Rustoria.co - EU East Long 119 / 200
- Rusty Moose |EU Main| 18 / 250
- Rustoria.co - EU Main 13 / 250
- Rustafied.com - EU Friday 19 / 100
- Rustoria.co - EU East Medium 23 / 225
Quick answers
From the figures on this page.
Population
Where does Casita place among Rust servers?
In the top 61% of all ranked servers sits Casita, at #14,439 on hours played over seven days.
Is Casita busy at the moment?
The last sighting of Casita was 32 days 2 hours ago; it is offline right now.
Map and rules
On what map does Casita take place?
The game generates the procedural map that Casita runs.
Which settings and rules apply on Casita?
No gather rate appears in the name of Casita. Up to 8 players can join a group, the default for the game. It runs survival, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is enabled.
About the server
In which region is Casita based?
No region is published by Casita. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 138.84.33.196:28015.
How reliable is Casita, and is it currently online?
Casita is offline at the moment, with the last sighting 32 days 2 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 24 September 2026.
On what Rust version does Casita operate?
The version on Casita is Rust network protocol 2633 and build 165217, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
What should you expect from wipe day on Casita?
The average busiest point of its recent wipes was 1 players. On the latest wipe, 0 hours passed before the crowd peaked.
How often does Casita wipe, and at what times?
Its rhythm cannot yet be told: too few of Casita's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 34 days 6 hours.
Tags and filters
On Rust Wipe Tracker, which lists and filters is Casita part of?
These Rust Wipe Tracker lists take Casita: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Casita?
The game's server browser picks up these Casita tags: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What is the process to join Casita?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 138.84.33.196:28015.