Prototype 17 Server
Offline 139.100.245.240:28015 checked 36d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 161 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 132 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 185 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 92 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 246 / 700
- RustSpain.com | EU Main 345 / 350
Quick answers
From the figures on this page.
Player activity
What is the ranking of Prototype 17 Server against other Rust servers?
In the top 67% of all ranked servers sits Prototype 17 Server, at #15,457 on hours played over seven days.
Is Prototype 17 Server busy at the moment?
The last sighting of Prototype 17 Server was 36 days 19 hours ago; it is offline right now.
Map and rules
What is the current map on Prototype 17 Server?
A procedural map, generated by the game, is what Prototype 17 Server runs.
Which settings and rules apply on Prototype 17 Server?
No gather rate appears in the name of Prototype 17 Server. No group limit is published. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Carbon. The VAC anti-cheat from Valve is enabled.
About the server
What location does Prototype 17 Server run from?
No region is published by Prototype 17 Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 139.100.245.240:28015.
Is Prototype 17 Server up, and how good is its uptime?
The current status for Prototype 17 Server is offline, last seen 36 days 19 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 22 September 2026.
What Rust version is Prototype 17 Server using?
On Windows, Prototype 17 Server runs Rust network protocol 2362. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
When does Prototype 17 Server wipe? What schedule does it follow?
There are too few of Prototype 17 Server's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 36 days 21 hours.
Tags and filters
Where does Prototype 17 Server appear across the Rust Wipe Tracker lists and filters?
You will find Prototype 17 Server on the following Rust Wipe Tracker lists: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.
How should you read the tags on Prototype 17 Server?
Read off the game's server browser, the tags for Prototype 17 Server are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; v2362 (Protocol): Join only if your game runs protocol 2362; ptrak (Networking): The network layer is RakNet, Rust's standard; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): The plugin framework here is Carbon; hil2cpp (Custom tag): Set by the owner or a plugin, it isn't a standard Rust tag; stok (Custom tag): Set by the owner or a plugin, it isn't a standard Rust tag. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
How do you connect to Prototype 17 Server?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 139.100.245.240:28015.