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Network live 11,878 servers online 98,796 players aboard 404 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Rust Devblog Server

Offline 139.100.245.66:28015 checked 33d ago

moddedcarbon
Tracking number · connect
Wipe progress · wiped 36d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 10 players now 0% full
07-day averagepeak –
#16,590ranktop 71%
36d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep27 Sep28 Sep30 Sep1 Oct3 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 150 on average 151 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 129 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 184 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average 94 / 700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 87 on average 237 / 700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average 348 / 350
Help desk

Quick answers

From the figures on this page.

Player count

How does Rust Devblog Server compare with other Rust servers in the rankings?

Over the past seven days, Rust Devblog Server has climbed to #16,590 for player hours, putting it in the top 71% of all ranked servers.

How many players are on Rust Devblog Server right now?

At the moment Rust Devblog Server is offline, having last been seen 33 days 11 hours ago.

Map and rules

What is the current map on Rust Devblog Server?

The game generates the procedural map that Rust Devblog Server runs.

What are the rules on Rust Devblog Server, and what settings does it run?

The name of Rust Devblog Server gives no gather rate. The group limit goes unpublished. survival is the mode, the usual game: build, gather, raid. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Carbon. The VAC anti-cheat from Valve is disabled.

Operator and location

What location does Rust Devblog Server run from?

No region is published by Rust Devblog Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 139.100.245.66:28015 is its address.

How reliable is Rust Devblog Server, and is it currently online?

The current status for Rust Devblog Server is offline, last seen 33 days 11 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 25 September 2026.

On what Rust version does Rust Devblog Server operate?

Rust network protocol 2362 on Windows is what Rust Devblog Server runs. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe schedule

On what schedule does Rust Devblog Server reset its map?

To tell its rhythm we would need more of Rust Devblog Server's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 36 days 22 hours.

Tags and filters

On Rust Wipe Tracker, which lists and filters is Rust Devblog Server part of?

These Rust Wipe Tracker lists take Rust Devblog Server: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.

How should you read the tags on Rust Devblog Server?

gmrust (Game mode): Survival in standard Rust; mp10 (Max players): The server has 10 slots; v2362 (Protocol): Join only if your game runs protocol 2362; ptrak (Networking): The network layer is RakNet, Rust's standard; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): It uses Carbon for plugins; hil2cpp (Custom tag): This isn't a standard Rust tag; it comes from the owner or a plugin; stok (Custom tag): This isn't a standard Rust tag; it comes from the owner or a plugin are the tags Rust Devblog Server publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Connecting

What steps do you take to join Rust Devblog Server?

Enter client.connect 139.100.245.66:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players The server has 10 slots.
v2362
Protocol Join only if your game runs protocol 2362.
ptrak
Networking The network layer is RakNet, Rust's standard.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon It uses Carbon for plugins.

Other

hil2cpp
Custom tag This isn't a standard Rust tag; it comes from the owner or a plugin.
stok
Custom tag This isn't a standard Rust tag; it comes from the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.