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Network live 11,765 servers online 73,690 players aboard 229 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Rust Devblog Server

Offline 139.100.246.132:28015 checked 10d ago

moddedcarbon
Tracking number · connect
Wipe progress · wiped 31d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 10 players now 0% full
07-day averagepeak –
#15,318ranktop 70%
31d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 150 on average 35 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 120 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 120 on average 66 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average 21 / 700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average 73 / 700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average 274 / 310
Help desk

Quick answers

From the figures on this page.

Player count

Where does Rust Devblog Server place among Rust servers?

A seven-day player-hours count places Rust Devblog Server at #15,318: the top 70% of every ranked server.

How many players are on Rust Devblog Server right now?

At the moment Rust Devblog Server is offline, having last been seen 10 days 7 hours ago.

Server rules

What is the current map on Rust Devblog Server?

A procedural map, generated by the game, is what Rust Devblog Server runs.

What settings and rules should you know for Rust Devblog Server?

No gather rate appears in the name of Rust Devblog Server. No group limit is published. It runs survival, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Carbon. The VAC anti-cheat from Valve is disabled.

Operator and location

What location does Rust Devblog Server run from?

You will find no region published by Rust Devblog Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 139.100.246.132:28015.

What is the uptime of Rust Devblog Server, and is it online?

Rust Devblog Server is offline at the moment, with the last sighting 10 days 7 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 19 October 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is Rust Devblog Server using?

The version on Rust Devblog Server is Rust network protocol 2362, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

On what schedule does Rust Devblog Server reset its map?

There are too few of Rust Devblog Server's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 31 days 22 hours.

Tags and listings

Where does Rust Devblog Server appear across the Rust Wipe Tracker lists and filters?

You will find Rust Devblog Server on the following Rust Wipe Tracker lists: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.

How should you read the tags on Rust Devblog Server?

gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; v2362 (Protocol): Protocol 2362 is required; a different version can't join; ptrak (Networking): RakNet handles networking, as standard for the game; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): The plugin framework here is Carbon; hil2cpp (Custom tag): Set by the owner or a plugin, it isn't a standard Rust tag; stok (Custom tag): Set by the owner or a plugin, it isn't a standard Rust tag are the tags Rust Devblog Server publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

How to join

What is the process to join Rust Devblog Server?

Enter client.connect 139.100.246.132:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Slot count: 10.
v2362
Protocol Protocol 2362 is required; a different version can't join.
ptrak
Networking RakNet handles networking, as standard for the game.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon The plugin framework here is Carbon.

Other

hil2cpp
Custom tag Set by the owner or a plugin, it isn't a standard Rust tag.
stok
Custom tag Set by the owner or a plugin, it isn't a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.