myserver
Offline 139.100.251.27:28015 checked 28d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 1 Oct, 14:03 UTC 15:03 UK · 28d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 366 / 425
- Rustoria.co - EU East Long 459 / 500
- Rusty Moose |EU Main| 981 / 1000
- Rustafied.com - EU Friday 59 / 100
- Rustoria.co - EU Main 989 / 1000
- Rustoria.co - US Main 27 / 250
Quick answers
From the figures on this page.
Player activity
Where does myserver place among Rust servers?
A seven-day player-hours count places myserver at #14,107: the top 60% of every ranked server.
Is myserver busy at the moment?
At the moment myserver is offline, having last been seen 28 days 3 hours ago.
Rules and settings
On what map does myserver take place?
A procedural map, generated by the game, is what myserver runs.
What settings and rules should you know for myserver?
No gather rate appears in the name of myserver. Up to 8 players can join a group, the default for the game. It runs survival, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. VAC, the anti-cheat from Valve, is active.
About the server
In which region is myserver based?
You will find no region published by myserver. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 139.100.251.27:28015 is its address.
How reliable is myserver, and is it currently online?
myserver is offline at the moment, with the last sighting 28 days 3 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 30 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does myserver operate?
The version on myserver is Rust network protocol 2633 and build 165217, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
What should you expect from wipe day on myserver?
The average busiest point of its recent wipes was 1 players. After 0 hours the latest wipe's crowd hit its peak.
How often does myserver wipe, and at what times?
To tell its rhythm we would need more of myserver's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 28 days 3 hours.
Server tags
Where does myserver appear across the Rust Wipe Tracker lists and filters?
You will find myserver on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on myserver?
gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): It holds 4 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set are the tags myserver publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What is the process to join myserver?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 139.100.251.27:28015.