Aussie Outback Ops
Online 139.99.142.182:22174 checked 8m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
every wipe as a delivery, newest first-
Wed 7 Oct, 07:51 UTC 08:51 UK · 22d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Sun 27 Sep, 02:36 UTC 03:36 UK · 32d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 10.2 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 114 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 127 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 195 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 75 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 221 / 700
- RustSpain.com | EU Main 348 / 350
Quick answers
From the figures on this page.
Population
Where does Aussie Outback Ops place among Rust servers?
A seven-day player-hours count places Aussie Outback Ops at #12,961: the top 58% of every ranked server.
What is the current population on Aussie Outback Ops?
Checking now: 0 players on 125 slots at Aussie Outback Ops. The seven-day figures show an average of 0 players and a peak of 1. The busiest hour over the last 48 hours was 00:00 UTC, averaging 0 players.
Map and rules
Which map is active on Aussie Outback Ops?
Size 4,500 and seed 50000 define the procedural map Aussie Outback Ops runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page. Its name for the map: Custom Map.
What settings and rules should you know for Aussie Outback Ops?
The name of Aussie Outback Ops gives no gather rate. 8 players is the group limit, since the game's default applies. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. The VAC anti-cheat from Valve is enabled.
About the server
What location does Aussie Outback Ops run from?
You will find no region published by Aussie Outback Ops. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 139.99.142.182:22174.
How smoothly does Aussie Outback Ops run?
Server fps over the last 48 hours averaged 223; the lowest was 174. The world held as many as 43,612 entities: buildings, deployables and the rest. Memory use peaked at 4,827 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.
What is the uptime of Aussie Outback Ops, and is it online?
Right now, Aussie Outback Ops is online. Its reported uptime suggests a restart roughly 3 hours ago. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. It was first seen by Rust Wipe Tracker on 13 September 2026.
On what Rust version does Aussie Outback Ops operate?
The version on Aussie Outback Ops is Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required to join, and Steam takes care of updating it.
Map resets
What happens on Aussie Outback Ops when wipe day arrives?
The average busiest point of its recent wipes was 1 players. On the latest wipe, 1 hours passed before the crowd peaked. Until the next wipe, the crowd stayed over half the peak in 0% of recent cases. Where that did not hold, it dropped below half by day 1.
How often does Aussie Outback Ops wipe, and at what times?
Its rhythm cannot yet be told: too few of Aussie Outback Ops's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 22 days 11 hours.
Server tags
Where does Aussie Outback Ops appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Aussie Outback Ops are: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the server tags on Aussie Outback Ops?
Read off the game's server browser, the tags for Aussie Outback Ops are: gmrust (Game mode): Survival in standard Rust; mp125 (Max players): The server has 125 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What steps do you take to join Aussie Outback Ops?
Enter client.connect 139.99.142.182:22174 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. You will find its website at https://jayco-rust-custom.replit.app/vip-shop/server.