BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|
Online OC 139.99.145.5:28025 checked 1h ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 9% of all ranked servers, top 28% in OC. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 8d 0h.
The force wipe · high confidenceComing wipes
- 8d 0hThu 5 Nov, 19:00 UTC19:00 UKFW
- 36d 0hThu 3 Dec, 19:00 UTC19:00 UKFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 22 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 8d 0hNext wipe expected · the force wipe
-
Fri 2 Oct, 06:32 UTC 07:32 UK · 26d agoWipe delivered
- Peak
- 8
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing 6 / 200
- [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing 3 / 200
- [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event 2 / 100
- [AU] BB Rust PvE | Relaxed Community | Beginner to Pro Welcome 3 / 50
- [PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay. 2 / 30
- AUSSIE BOBS MONTHLY PVE NO RAIDING NO DECAY 0 / 50
Quick answers
From the figures on this page.
Population
How does BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| compare with other Rust servers in the rankings?
On player hours over the last seven days, BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| ranks #2,041 overall and #58 in Oceania, in the top 9% of all ranked servers.
What is the current population on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?
At the moment 1 players are on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|, which has 50 slots. Averaged over the past week: 2 players, peaking at 11. The busiest hour over the last 48 hours was 09:00 UTC, averaging 8 players.
Server rules
Which map is active on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?
Size 3,500 and seed 1691757234 define the procedural map BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page.
Which settings and rules apply on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?
You will not find a gather rate in the name of BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|. The game's default applies: 8 players to a group at most. You get roleplay here, roleplay rules, jobs and towns. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. The VAC anti-cheat from Valve is enabled.
Server details
What is the location of BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?
With its OC tag, BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| places itself in Oceania. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 139.99.145.5:28025.
How smoothly does BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| run?
The 48-hour average for server fps stands at 81, never dipping below 1. The world held as many as 102,745 entities: buildings, deployables and the rest. The highest memory reading was 3,623 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.
How reliable is BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|, and is it currently online?
Right now, BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| is online. The uptime it reports puts its last restart at about 2 hours ago. It was up 168 of 168 hours over the last 7 full days, 100% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| operate?
On Windows, BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
How does BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| handle its wipe days?
The average busiest point of its recent wipes was 8 players. On the latest wipe, 22 hours passed before the crowd peaked.
How often does BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| wipe, and at what times?
BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| wipes with the force wipe and at no other time, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. You are playing a world created 26 days 11 hours. In its tags it publishes the wipe schedule: monthly.
Server tags
Where does BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| appear in Rust Wipe Tracker lists and filters?
You will find BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| on the following Rust Wipe Tracker lists: Oceania Rust servers, Modded Rust servers, Best Rust PvE servers, Roleplay Rust servers and their wipes and Rust zombie servers. On the server list, apply Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it appears.
How should you read the tags on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?
gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^m (Monthly): One wipe a month, alongside the force wipe; ^r (Roleplay): This is a roleplay server; ^p (PvE): No PvP here: the world is what threatens you; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; OC (Oceania): In the server browser it appears under Oceania are the tags BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What is the process to join BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?
Enter client.connect 139.99.145.5:28025 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. You will find its website at https://store.battleserver.gg.
