1
Online 139.99.68.203:28015 checked 14m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 164 / 250
- Rustoria.co - EU East Long 142 / 200
- Rusty Moose |EU Main| 16 / 250
- Rustoria.co - EU Main 19 / 250
- Rustafied.com - EU Friday 14 / 100
- Rustoria.co - EU East Medium 62 / 200
Quick answers
From the figures on this page.
Population
Where does 1 place among Rust servers?
In the top 69% of all ranked servers sits 1, at #15,351 on hours played over seven days.
How many players are on 1 right now?
The current count is 0 players on 5 slots for 1. The seven-day average for this server is 0 players.
Rules and settings
Which map is active on 1?
The game generates the procedural map on 1 at size 6,000 with seed 6543523. Identical size and seed give an identical map: view it on RustMaps from this page.
What settings and rules should you know for 1?
You will not find a gather rate in the name of 1. The game's default applies: 8 players to a group at most. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched on.
Server details
What is the location of 1?
There is no region published for 1. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 139.99.68.203:28015.
How smoothly does 1 run?
Averaged over the last 48 hours, server fps was 99, with a low of 79. The world held as many as 214,193 entities: buildings, deployables and the rest. The highest memory reading was 6,254 MB. Players feel a rising entity count and low fps as lag.
Is 1 up, and how good is its uptime?
You can find 1 online at present. Its reported uptime suggests a restart roughly 10 days 19 hours ago. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
On what Rust version does 1 operate?
Rust network protocol 2632 and build 161125 on Linux is what 1 runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
When does 1 wipe? What schedule does it follow?
To tell its rhythm we would need more of 1's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 70 days 11 hours.
Tags and listings
Where does 1 appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take 1: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
How should you read the tags on 1?
gmvanilla (Game mode): This is vanilla survival; mp5 (Max players): Slot count: 5; ts8 (Group limit): Team limit: 8, the standard default; v2632 (Protocol): Join only if your game runs protocol 2632; cs161125 (Build): Build number: 161125; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set are the tags 1 publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What steps do you take to join 1?
Enter client.connect 139.99.68.203:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.