infitity connect Test
Offline 14.132.236.31:28015 checked 13d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 231 / 275
- Rustoria.co - EU East Long 315 / 350
- Rusty Moose |EU Main| 765 / 1000
- Rustafied.com - EU Friday 46 / 100
- Rustoria.co - EU Main 893 / 950
- Rustoria.co - EU East Medium 739 / 800
Quick answers
From the figures on this page.
Player count
What is the ranking of infitity connect Test against other Rust servers?
In the top 46% of all ranked servers sits infitity connect Test, at #9,909 on hours played over seven days.
What is the current population on infitity connect Test?
The last sighting of infitity connect Test was 13 days 11 hours ago; it is offline right now.
Rules and settings
On what map does infitity connect Test take place?
Size 4,500 and seed 822836657 define the procedural map infitity connect Test runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page.
What are the rules on infitity connect Test, and what settings does it run?
No gather rate appears in the name of infitity connect Test. 8 players is the group limit, since the game's default applies. You get survival here, the usual game: build, gather, raid. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. The VAC anti-cheat from Valve is enabled.
About the server
What is the location of infitity connect Test?
There is no region published for infitity connect Test. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 14.132.236.31:28015.
What is the uptime of infitity connect Test, and is it online?
The current status for infitity connect Test is offline, last seen 13 days 11 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 16 October 2026.
What Rust version is infitity connect Test using?
The version on infitity connect Test is Rust network protocol 2634 and build 167781, running on Windows. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
How often does infitity connect Test wipe, and at what times?
There are too few of infitity connect Test's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 13 days 12 hours have passed since this world was made.
Tags and filters
Where does infitity connect Test appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take infitity connect Test: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks and it appears.
What is the meaning of the server tags on infitity connect Test?
Read off the game's server browser, the tags for infitity connect Test are: gmrust (Game mode): Standard Rust survival is the game mode here; mp30 (Max players): It holds 30 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What steps do you take to join infitity connect Test?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 14.132.236.31:28015.