ServerNameC
Offline 14.20.132.17:28015 checked 46d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 383 / 425
- Rustoria.co - EU East Long 463 / 500
- Rusty Moose |EU Main| 983 / 1000
- Rustafied.com - EU Friday 57 / 100
- Rustoria.co - EU Main 987 / 1000
- Rustoria.co - US Main 26 / 250
Quick answers
From the figures on this page.
Player activity
How does ServerNameC compare with other Rust servers in the rankings?
In the top – of all ranked servers sits ServerNameC, at #15,187 on hours played over seven days.
Is ServerNameC busy at the moment?
The last sighting of ServerNameC was 46 days ago; it is offline right now.
Rules and settings
What is the current map on ServerNameC?
A procedural map, generated by the game, is what ServerNameC runs.
What are the rules on ServerNameC, and what settings does it run?
The name of ServerNameC gives no gather rate. Up to 8 players can join a group, the default for the game. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. The VAC anti-cheat from Valve is enabled.
Operator and location
What is the location of ServerNameC?
You will find no region published by ServerNameC. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 14.20.132.17:28015.
What is the uptime of ServerNameC, and is it online?
The current status for ServerNameC is offline, last seen 46 days ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
On what Rust version does ServerNameC operate?
Rust network protocol 2633 and build 163794 on Windows is what ServerNameC runs. The same protocol is required to join, and Steam takes care of updating it.
Map resets
On what schedule does ServerNameC reset its map?
Its rhythm cannot yet be told: too few of ServerNameC's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 46 days have passed since this world was made.
Tags and filters
Where does ServerNameC appear across the Rust Wipe Tracker lists and filters?
You will find ServerNameC on the following Rust Wipe Tracker lists: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
What is the meaning of the server tags on ServerNameC?
Read off the game's server browser, the tags for ServerNameC are: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs163794 (Build): The game build is 163794; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
How do you connect to ServerNameC?
Enter client.connect 14.20.132.17:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.