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Network live 11,800 servers online 73,970 players aboard 107 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

k1lly0u's testing grounds

Offline 14.201.247.151:28015 checked 21h ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 1d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 10 players now 0% full
07-day averagepeak 1
#11,361ranktop 51%
1d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeakWipe
00.250.50.75104:0023:00Wiped Tue 27 Oct, 04:17 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep3 Oct7 Oct12 Oct28 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

26.3 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 5

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

every wipe as a delivery, newest first
  1. Tue 27 Oct, 04:17 UTC 04:17 UK · 1d ago
    Wipe delivered
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Wed 30 Sep, 21:41 UTC 22:41 UK · 27d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 5
    Lasted
    26.3 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 157 on average 102 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 132 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average 128 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average 98 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 30 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 26 / 1000
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of k1lly0u's testing grounds against other Rust servers?

A seven-day player-hours count places k1lly0u's testing grounds at #11,361: the top 51% of every ranked server.

How many players are on k1lly0u's testing grounds right now?

The last sighting of k1lly0u's testing grounds was 21 hours ago; it is offline right now. Averaged over the past week: 0 players, peaking at 1. The busiest hour over the last 48 hours was 04:00 UTC, averaging 0 players.

Map and rules

Which settings and rules apply on k1lly0u's testing grounds?

The name of k1lly0u's testing grounds gives no gather rate. 8 players is the group limit, since the game's default applies. survival is the mode, the usual game: build, gather, raid. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. VAC, the anti-cheat from Valve, is not active.

About the server

What location does k1lly0u's testing grounds run from?

No region is published by k1lly0u's testing grounds. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 14.201.247.151:28015 is its address.

How reliable is k1lly0u's testing grounds, and is it currently online?

k1lly0u's testing grounds is offline at the moment, with the last sighting 21 hours ago. 3% is the uptime for the last 7 full days, up for 5 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 18 September 2026.

On what Rust version does k1lly0u's testing grounds operate?

The version on k1lly0u's testing grounds is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.

Map resets

What happens on k1lly0u's testing grounds when wipe day arrives?

At their busiest, its recent wipes drew an average of 1 players. 1 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held until the next wipe in 0% of recent wipes. By day 5 it had fallen below half where the crowd did not hold.

How often does k1lly0u's testing grounds wipe, and at what times?

Its rhythm cannot yet be told: too few of k1lly0u's testing grounds's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 40 hours.

Tags and filters

On Rust Wipe Tracker, which lists and filters is k1lly0u's testing grounds part of?

The Rust Wipe Tracker lists that include k1lly0u's testing grounds are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on k1lly0u's testing grounds?

Read off the game's server browser, the tags for k1lly0u's testing grounds are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

How do you connect to k1lly0u's testing grounds?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 14.201.247.151:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players It holds 10 slots.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.