Skip to the page
Network live 11,642 servers online 45,345 players aboard 106 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

SuperChicken Rust

Online 14.203.94.98:28015 checked 11m ago

Tracking number · connect
Wipe progress · wiped 146d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 20 players now 0% full
07-day averagepeak –
#15,338ranktop 69%
146d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123409:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Server performance

01020304009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 526 on average 291 / 300
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 269 / 250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 26 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average 23 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average 38 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average 129 / 200
Help desk

Quick answers

From the figures on this page.

Player activity

How does SuperChicken Rust compare with other Rust servers in the rankings?

In the top 69% of all ranked servers sits SuperChicken Rust, at #15,338 on hours played over seven days.

What is the current population on SuperChicken Rust?

The current count is 0 players on 20 slots for SuperChicken Rust. For the last seven days the average player count was 0.

Server rules

On what map does SuperChicken Rust take place?

Size 5,000 and seed 65133794 define the procedural map SuperChicken Rust runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page.

Which settings and rules apply on SuperChicken Rust?

No gather rate appears in the name of SuperChicken Rust. Up to 8 players can join a group, the default for the game. survival is the mode, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is active.

Server details

What is the location of SuperChicken Rust?

You will find no region published by SuperChicken Rust. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 14.203.94.98:28015.

How smoothly does SuperChicken Rust run?

The 48-hour average for server fps stands at 22, never dipping below 9. Buildings, deployables and all the rest of the world pushed its entity count as high as 144,294. 5,281 MB of memory was its top figure. Lag, to players, means low fps alongside an entity count on the rise.

What is the uptime of SuperChicken Rust, and is it online?

Right now, SuperChicken Rust is online. Its reported uptime suggests a restart roughly 6 days ago. It was up 167 of 168 hours over the last 7 full days, 99% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does SuperChicken Rust operate?

The version on SuperChicken Rust is Rust network protocol 2627 and build 153611, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe times

How often does SuperChicken Rust wipe, and at what times?

Its rhythm cannot yet be told: too few of SuperChicken Rust's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 146 days 4 hours.

Tags and listings

On Rust Wipe Tracker, which lists and filters is SuperChicken Rust part of?

The Rust Wipe Tracker lists that include SuperChicken Rust are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on SuperChicken Rust?

gmrust (Game mode): Survival in standard Rust; mp20 (Max players): It holds 20 slots; ts8 (Group limit): 8 per team, which is the default; v2627 (Protocol): Protocol 2627 is required; a different version can't join; cs153611 (Build): It runs game build 153611; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set are the tags SuperChicken Rust publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

What is the process to join SuperChicken Rust?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 14.203.94.98:28015.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2627,gmrust,cs153611,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp20
Max players It holds 20 slots.
ts8
Group limit 8 per team, which is the default.
v2627
Protocol Protocol 2627 is required; a different version can't join.
cs153611
Build It runs game build 153611.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.