SuperChicken Rust
Online 14.203.94.98:28015 checked 11m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 291 / 300
- Rustoria.co - EU East Long 269 / 250
- Rusty Moose |EU Main| 26 / 250
- Rustoria.co - EU Main 23 / 250
- Rustafied.com - EU Friday 38 / 100
- Rustoria.co - EU East Medium 129 / 200
Quick answers
From the figures on this page.
Player activity
How does SuperChicken Rust compare with other Rust servers in the rankings?
In the top 69% of all ranked servers sits SuperChicken Rust, at #15,338 on hours played over seven days.
What is the current population on SuperChicken Rust?
The current count is 0 players on 20 slots for SuperChicken Rust. For the last seven days the average player count was 0.
Server rules
On what map does SuperChicken Rust take place?
Size 5,000 and seed 65133794 define the procedural map SuperChicken Rust runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page.
Which settings and rules apply on SuperChicken Rust?
No gather rate appears in the name of SuperChicken Rust. Up to 8 players can join a group, the default for the game. survival is the mode, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is active.
Server details
What is the location of SuperChicken Rust?
You will find no region published by SuperChicken Rust. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 14.203.94.98:28015.
How smoothly does SuperChicken Rust run?
The 48-hour average for server fps stands at 22, never dipping below 9. Buildings, deployables and all the rest of the world pushed its entity count as high as 144,294. 5,281 MB of memory was its top figure. Lag, to players, means low fps alongside an entity count on the rise.
What is the uptime of SuperChicken Rust, and is it online?
Right now, SuperChicken Rust is online. Its reported uptime suggests a restart roughly 6 days ago. It was up 167 of 168 hours over the last 7 full days, 99% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does SuperChicken Rust operate?
The version on SuperChicken Rust is Rust network protocol 2627 and build 153611, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
How often does SuperChicken Rust wipe, and at what times?
Its rhythm cannot yet be told: too few of SuperChicken Rust's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 146 days 4 hours.
Tags and listings
On Rust Wipe Tracker, which lists and filters is SuperChicken Rust part of?
The Rust Wipe Tracker lists that include SuperChicken Rust are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on SuperChicken Rust?
gmrust (Game mode): Survival in standard Rust; mp20 (Max players): It holds 20 slots; ts8 (Group limit): 8 per team, which is the default; v2627 (Protocol): Protocol 2627 is required; a different version can't join; cs153611 (Build): It runs game build 153611; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set are the tags SuperChicken Rust publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What is the process to join SuperChicken Rust?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 14.203.94.98:28015.