Steve's Server
Offline 14.8.106.192:28015 checked 40d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 237 / 275
- Rustoria.co - EU East Long 138 / 200
- Rusty Moose |EU Main| 27 / 250
- Rustoria.co - EU Main 14 / 250
- Rustafied.com - EU Friday 30 / 100
- Rustoria.co - EU East Medium 0 / 200
Quick answers
From the figures on this page.
Player count
How does Steve's Server compare with other Rust servers in the rankings?
Over the past seven days, Steve's Server has climbed to #15,391 for player hours, putting it in the top – of all ranked servers.
How many players are on Steve's Server right now?
The last sighting of Steve's Server was 40 days 8 hours ago; it is offline right now.
Rules and settings
Which map is active on Steve's Server?
The map on Steve's Server is procedural, produced by the game.
What are the rules on Steve's Server, and what settings does it run?
The name of Steve's Server gives no gather rate. Up to 8 players can join a group, the default for the game. It runs survival, gather, build and raid, as the standard game goes. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. The VAC anti-cheat from Valve is enabled.
Server details
What is the location of Steve's Server?
You will find no region published by Steve's Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 14.8.106.192:28015 is its address.
Is Steve's Server up, and how good is its uptime?
The current status for Steve's Server is offline, last seen 40 days 8 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 18 September 2026.
What Rust version is Steve's Server using?
On Windows, Steve's Server runs Rust network protocol 2631 and build 157753. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
When does Steve's Server wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of Steve's Server's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 106 days 11 hours.
Tags and filters
Where does Steve's Server appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Steve's Server: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Steve's Server?
gmrust (Game mode): Standard Rust survival is the game mode here; mp1 (Max players): It holds 1 slots; ts8 (Group limit): The game default caps teams at 8; v2631 (Protocol): To join, your game must match protocol 2631; cs157753 (Build): The game build is 157753; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set are the tags Steve's Server publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What is the process to join Steve's Server?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 14.8.106.192:28015.