hino_Rust_Server
Offline 14.8.115.32:28885 checked 29d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 186 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 134 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 179 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 91 / 700
- RustSpain.com | EU Main 284 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 236 / 700
Quick answers
From the figures on this page.
Population
What is the ranking of hino_Rust_Server against other Rust servers?
Over the past seven days, hino_Rust_Server has climbed to #16,822 for player hours, putting it in the top 70% of all ranked servers.
What is the current population on hino_Rust_Server?
The last sighting of hino_Rust_Server was 29 days 3 hours ago; it is offline right now.
Server rules
Which map is active on hino_Rust_Server?
The game generates the procedural map on hino_Rust_Server at size 6,000 with seed 971938822. Identical size and seed give an identical map: view it on RustMaps from this page.
Which settings and rules apply on hino_Rust_Server?
The name of hino_Rust_Server gives no gather rate. The game's default applies: 8 players to a group at most. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. VAC, the anti-cheat from Valve, is active.
About the server
What is the location of hino_Rust_Server?
No region is published by hino_Rust_Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 14.8.115.32:28885.
How reliable is hino_Rust_Server, and is it currently online?
hino_Rust_Server is offline at the moment, with the last sighting 29 days 3 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 13 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does hino_Rust_Server operate?
On Linux, hino_Rust_Server runs Rust network protocol 2631 and build 158240. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
On what schedule does hino_Rust_Server reset its map?
Its rhythm cannot yet be told: too few of hino_Rust_Server's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 86 days 4 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is hino_Rust_Server part of?
These Rust Wipe Tracker lists take hino_Rust_Server: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on hino_Rust_Server?
The game's server browser picks up these hino_Rust_Server tags: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The game default caps teams at 8; v2631 (Protocol): To join, your game must match protocol 2631; cs158240 (Build): Build number: 158240; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
How do you connect to hino_Rust_Server?
Enter client.connect 14.8.115.32:28885 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.