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Network live 11,806 servers online 70,052 players aboard 182 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

test

Offline 140.122.178.123:28015 checked 42d ago

Tracking number · connect
Wipe progress · wiped 42d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 10 players now 0% full
07-day averagepeak –
#15,481rankno region published
42d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 513 on average 527 / 550
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 437 / 450
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 59 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average 63 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average 56 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average 163 / 200
Help desk

Quick answers

From the figures on this page.

Player activity

What is the ranking of test against other Rust servers?

A seven-day player-hours count places test at #15,481: the top – of every ranked server.

What is the current population on test?

The last sighting of test was 42 days ago; it is offline right now.

Map and rules

Which map is active on test?

The game generates the procedural map that test runs.

What settings and rules should you know for test?

You will not find a gather rate in the name of test. 8 players is the group limit, since the game's default applies. You get survival here, gather, build and raid, as the standard game goes. Raiding and PvP are both on. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is enabled.

Server details

What is the location of test?

You will find no region published by test. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 140.122.178.123:28015.

How reliable is test, and is it currently online?

Offline for now: test was last seen 42 days ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 17 September 2026.

What Rust version is test using?

The version on test is Rust network protocol 2633 and build 163794, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

How often does test wipe, and at what times?

There are too few of test's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 42 days 21 hours.

Server tags

Where does test appear in Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take test: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.

How should you read the tags on test?

Read off the game's server browser, the tags for test are: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

How to join

How do you connect to test?

Enter client.connect 140.122.178.123:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players It holds 10 slots.
ts8
Group limit 8 per team, which is the default.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build Build number: 163794.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.