test
Offline 140.122.178.123:28015 checked 42d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 527 / 550
- Rustoria.co - EU East Long 437 / 450
- Rusty Moose |EU Main| 59 / 250
- Rustoria.co - EU Main 63 / 250
- Rustafied.com - EU Friday 56 / 100
- Rustoria.co - EU East Medium 163 / 200
Quick answers
From the figures on this page.
Player activity
What is the ranking of test against other Rust servers?
A seven-day player-hours count places test at #15,481: the top – of every ranked server.
What is the current population on test?
The last sighting of test was 42 days ago; it is offline right now.
Map and rules
Which map is active on test?
The game generates the procedural map that test runs.
What settings and rules should you know for test?
You will not find a gather rate in the name of test. 8 players is the group limit, since the game's default applies. You get survival here, gather, build and raid, as the standard game goes. Raiding and PvP are both on. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is enabled.
Server details
What is the location of test?
You will find no region published by test. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 140.122.178.123:28015.
How reliable is test, and is it currently online?
Offline for now: test was last seen 42 days ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 17 September 2026.
What Rust version is test using?
The version on test is Rust network protocol 2633 and build 163794, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
How often does test wipe, and at what times?
There are too few of test's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 42 days 21 hours.
Server tags
Where does test appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take test: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
How should you read the tags on test?
Read off the game's server browser, the tags for test are: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
How do you connect to test?
Enter client.connect 140.122.178.123:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.