Bulleted SDK - Local Aim Training
Offline 140.225.208.50:28015 checked 28d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVP 2 / 15
- MINICOPTER / HELICOPTER TRAINING 4 / 100
- ・RUST KILL・XXX|KILL $ CASH|FARM|SHOP|TP|HOME|KITS|PVPVEX10X 2 / 100
- [EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 4 / 100
- [US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 4 / 100
- PVP Arena | Aimtrain 0 / 40
Quick answers
From the figures on this page.
Population
Where does Bulleted SDK - Local Aim Training place among Rust servers?
A seven-day player-hours count places Bulleted SDK - Local Aim Training at #14,176: the top 60% of every ranked server.
What is the current population on Bulleted SDK - Local Aim Training?
The last sighting of Bulleted SDK - Local Aim Training was 28 days ago; it is offline right now.
Server rules
What is the current map on Bulleted SDK - Local Aim Training?
A procedural map, generated by the game, is what Bulleted SDK - Local Aim Training runs.
What settings and rules should you know for Bulleted SDK - Local Aim Training?
The name of Bulleted SDK - Local Aim Training gives no gather rate. The game's default applies: 8 players to a group at most. You get survival here, the usual game: build, gather, raid. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Carbon. VAC, the anti-cheat from Valve, is not active.
Operator and location
What is the location of Bulleted SDK - Local Aim Training?
You will find no region published by Bulleted SDK - Local Aim Training. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 140.225.208.50:28015.
What is the uptime of Bulleted SDK - Local Aim Training, and is it online?
Bulleted SDK - Local Aim Training is offline at the moment, with the last sighting 28 days ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 1 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does Bulleted SDK - Local Aim Training operate?
Rust network protocol 2633 and build 165217 on Windows is what Bulleted SDK - Local Aim Training runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
How often does Bulleted SDK - Local Aim Training wipe, and at what times?
To tell its rhythm we would need more of Bulleted SDK - Local Aim Training's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 28 days 5 hours.
Server tags
Where does Bulleted SDK - Local Aim Training appear in Rust Wipe Tracker lists and filters?
You will find Bulleted SDK - Local Aim Training on the following Rust Wipe Tracker lists: Modded Rust servers and Aim training servers, live. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on Bulleted SDK - Local Aim Training?
The game's server browser picks up these Bulleted SDK - Local Aim Training tags: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is installed here. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
What steps do you take to join Bulleted SDK - Local Aim Training?
Enter client.connect 140.225.208.50:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.