MR14 Future Map Test
Offline 140.225.208.60:28015 checked 27d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 4h.
The force wipe · high confidenceComing wipes
- 7d 4hThu 5 Nov, 19:00 UTC19:00 UKFW
- 35d 4hThu 3 Dec, 19:00 UTC19:00 UKFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 4hNext wipe expected · the force wipe
-
Thu 1 Oct, 19:00 UTC FW 20:00 UK · 27d agoForce wipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 539 / 625
- Rustoria.co - EU East Long 423 / 450
- Rusty Moose |EU Main| 119 / 250
- Rustafied.com - EU Friday 56 / 100
- Rustoria.co - EU Main 125 / 250
- Rustoria.co - EU East Medium 243 / 225
Quick answers
From the figures on this page.
Player activity
Where does MR14 Future Map Test place among Rust servers?
A seven-day player-hours count places MR14 Future Map Test at #16,032: the top 69% of every ranked server.
What is the current population on MR14 Future Map Test?
At the moment MR14 Future Map Test is offline, having last been seen 27 days 18 hours ago.
Rules and settings
What settings and rules should you know for MR14 Future Map Test?
No gather rate appears in the name of MR14 Future Map Test. 8 players is the group limit, since the game's default applies. survival is the mode, the usual game: build, gather, raid. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is active.
Operator and location
What is the location of MR14 Future Map Test?
There is no region published for MR14 Future Map Test. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 140.225.208.60:28015.
What is the uptime of MR14 Future Map Test, and is it online?
Offline for now: MR14 Future Map Test was last seen 27 days 18 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 1 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is MR14 Future Map Test using?
On Windows, MR14 Future Map Test runs Rust network protocol 2634 and build 166494. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
What happens on MR14 Future Map Test when wipe day arrives?
0 players is the average peak across its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.
When does MR14 Future Map Test wipe? What schedule does it follow?
MR14 Future Map Test wipes with the force wipe and at no other time, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. 27 days 19 hours have passed since this world was made.
Server tags
Where does MR14 Future Map Test appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take MR14 Future Map Test: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on MR14 Future Map Test?
The game's server browser picks up these MR14 Future Map Test tags: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): Slot count: 5; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs166494 (Build): Build number: 166494; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
How do you connect to MR14 Future Map Test?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 140.225.208.60:28015.