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Network live 11,908 servers online 102,404 players aboard 409 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Map D

Online 140.228.68.101:28015 checked 13m ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 54d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 10 players now 0% full
07-day averagepeak –
#15,327ranktop 69%
54d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123419:0022:0023:0010:0013:0016:00

Hourly average and peak, UTC.

Server performance

010020030040019:0022:0023:0010:0013:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct16 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 151 on average 150 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 134 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 191 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average 93 / 700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 88 on average 216 / 700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average 344 / 350
Help desk

Quick answers

From the figures on this page.

Player activity

How does Map D compare with other Rust servers in the rankings?

In the top 69% of all ranked servers sits Map D, at #15,327 on hours played over seven days.

What is the current population on Map D?

Checking now: 0 players on 10 slots at Map D. Averaged over the past week: 0 players.

Rules and settings

On what map does Map D take place?

Generated by the game with seed 1337, the procedural map on Map D is size 4,500. Size and seed match means the map matches, so you can view it on RustMaps from this page. Its name for the map: Custom Map.

What are the rules on Map D, and what settings does it run?

You will not find a gather rate in the name of Map D. 8 players is the group limit, since the game's default applies. It runs survival, the usual game: build, gather, raid. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Oxide. VAC, Valve's anti-cheat, is switched on.

Server details

In which region is Map D based?

You will find no region published by Map D. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 140.228.68.101:28015 is its address.

How smoothly does Map D run?

The 48-hour average for server fps stands at 140, never dipping below 43. Buildings, deployables and all the rest of the world pushed its entity count as high as 133,940. Memory use peaked at 3,116 MB. Players feel a rising entity count and low fps as lag.

How reliable is Map D, and is it currently online?

Map D is up and online at the moment. The uptime it reports puts its last restart at about 5 hours ago. 35% is the uptime for the last 7 full days, up for 59 of 168 hours. It was first seen by Rust Wipe Tracker on 13 September 2026.

On what Rust version does Map D operate?

On Linux, Map D runs Rust network protocol 2633 and build 163207. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe times

How often does Map D wipe, and at what times?

To tell its rhythm we would need more of Map D's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 54 days 4 hours.

Server tags

Where does Map D appear in Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take Map D: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is the meaning of the server tags on Map D?

Read off the game's server browser, the tags for Map D are: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Join only if your game runs protocol 2633; cs163207 (Build): Build number: 163207; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

How to join

What steps do you take to join Map D?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 140.228.68.101:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs163207,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp10
Max players It holds 10 slots.
ts8
Group limit Team limit: 8, the standard default.
v2633
Protocol Join only if your game runs protocol 2633.
cs163207
Build Build number: 163207.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.