Customer-Edited-Name
Offline 140.235.72.38:28015 checked 18d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 152 / 250
- Rustoria.co - EU East Long 121 / 200
- Rusty Moose |EU Main| 13 / 250
- Rustoria.co - EU Main 24 / 250
- Rustafied.com - EU Friday 12 / 100
- Rustoria.co - EU East Medium 26 / 200
Quick answers
From the figures on this page.
Player count
What is the ranking of Customer-Edited-Name against other Rust servers?
A seven-day player-hours count places Customer-Edited-Name at #15,858: the top 72% of every ranked server.
Is Customer-Edited-Name busy at the moment?
At the moment Customer-Edited-Name is offline, having last been seen 18 days 5 hours ago.
Rules and settings
What is the current map on Customer-Edited-Name?
A procedural map, generated by the game, is what Customer-Edited-Name runs.
Which settings and rules apply on Customer-Edited-Name?
The name of Customer-Edited-Name gives no gather rate. 8 players is the group limit, since the game's default applies. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched on.
Server details
What location does Customer-Edited-Name run from?
There is no region published for Customer-Edited-Name. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 140.235.72.38:28015.
Is Customer-Edited-Name up, and how good is its uptime?
The current status for Customer-Edited-Name is offline, last seen 18 days 5 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 10 October 2026.
What Rust version is Customer-Edited-Name using?
On Linux, Customer-Edited-Name runs Rust network protocol 2634 and build 167398. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
How often does Customer-Edited-Name wipe, and at what times?
Its rhythm cannot yet be told: too few of Customer-Edited-Name's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 18 days 5 hours.
Tags and filters
Where does Customer-Edited-Name appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Customer-Edited-Name are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on Customer-Edited-Name?
The game's server browser picks up these Customer-Edited-Name tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp42 (Max players): The server has 42 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167398 (Build): It runs game build 167398; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
How do you connect to Customer-Edited-Name?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 140.235.72.38:28015.