Core Community | Hub & Lobby
Offline 141.101.175.112:28015 checked 9d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo 267 / 2000
- [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo 98 / 2000
- Chrayntopia ♡ ︎PvE | RP | PvP 130 / 200
- 【炮炮PVE启蒙】纯净|特色|突袭|技能 35 / 200
- [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl 46 / 300
- TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 7 / 100
Quick answers
From the figures on this page.
Population
How does Core Community | Hub & Lobby compare with other Rust servers in the rankings?
Over the past seven days, Core Community | Hub & Lobby has climbed to #15,308 for player hours, putting it in the top 70% of all ranked servers.
Is Core Community | Hub & Lobby busy at the moment?
The last sighting of Core Community | Hub & Lobby was 9 days 12 hours ago; it is offline right now.
Map and rules
Which map is active on Core Community | Hub & Lobby?
A procedural map, generated by the game, is what Core Community | Hub & Lobby runs.
What are the rules on Core Community | Hub & Lobby, and what settings does it run?
You will not find a gather rate in the name of Core Community | Hub & Lobby. Up to 8 players can join a group, the default for the game. It runs pve, fighting between players is off. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.
About the server
What is the location of Core Community | Hub & Lobby?
There is no region published for Core Community | Hub & Lobby. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 141.101.175.112:28015.
How reliable is Core Community | Hub & Lobby, and is it currently online?
Core Community | Hub & Lobby is offline at the moment, with the last sighting 9 days 12 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 18 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does Core Community | Hub & Lobby operate?
Rust network protocol 2634 and build 167398 on Windows is what Core Community | Hub & Lobby runs. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
How often does Core Community | Hub & Lobby wipe, and at what times?
There are too few of Core Community | Hub & Lobby's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 11 days 7 hours.
Server tags
Where does Core Community | Hub & Lobby appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Core Community | Hub & Lobby: Modded Rust servers and Best Rust PvE servers. On the server list, apply Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it appears.
How should you read the tags on Core Community | Hub & Lobby?
Read off the game's server browser, the tags for Core Community | Hub & Lobby are: gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167398 (Build): It runs game build 167398; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^p (PvE): There's no player combat; the world itself is the threat; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
How do you connect to Core Community | Hub & Lobby?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 141.101.175.112:28015.