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Network live 11,636 servers online 31,247 players aboard 72 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Core Community | Hub & Lobby

Offline 141.101.175.121:28015 checked 6d ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 11d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 50 players now 0% full
07-day averagepeak –
#15,351ranktop 69%
11d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 152 on average 43 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 135 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average 48 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average 17 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 1 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 4 / 1000
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of Core Community | Hub & Lobby against other Rust servers?

In the top 69% of all ranked servers sits Core Community | Hub & Lobby, at #15,351 on hours played over seven days.

How many players are on Core Community | Hub & Lobby right now?

The last sighting of Core Community | Hub & Lobby was 6 days 12 hours ago; it is offline right now. For the last seven days the average player count was 0.

Rules and settings

What is the current map on Core Community | Hub & Lobby?

The map on Core Community | Hub & Lobby is procedural, produced by the game.

What are the rules on Core Community | Hub & Lobby, and what settings does it run?

No gather rate appears in the name of Core Community | Hub & Lobby. The game's default applies: 8 players to a group at most. It runs survival, the usual game: build, gather, raid. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Server details

What is the location of Core Community | Hub & Lobby?

You will find no region published by Core Community | Hub & Lobby. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 141.101.175.121:28015.

What is the uptime of Core Community | Hub & Lobby, and is it online?

Core Community | Hub & Lobby is offline at the moment, with the last sighting 6 days 12 hours ago. 1% is the uptime for the last 7 full days, up for 1 of 168 hours. 19 October 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does Core Community | Hub & Lobby operate?

On Windows, Core Community | Hub & Lobby runs Rust network protocol 2634 and build 167398. The same protocol is required to join, and Steam takes care of updating it.

Wipe times

When does Core Community | Hub & Lobby wipe? What schedule does it follow?

Its rhythm cannot yet be told: too few of Core Community | Hub & Lobby's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 11 days 9 hours.

Server tags

Where does Core Community | Hub & Lobby appear across the Rust Wipe Tracker lists and filters?

You will find Core Community | Hub & Lobby on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it appears.

What is the meaning of the server tags on Core Community | Hub & Lobby?

gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags Core Community | Hub & Lobby publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Connecting

What is the process to join Core Community | Hub & Lobby?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 141.101.175.121:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players It holds 50 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol Protocol 2634 is required; a different version can't join.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.