Core Community | Hub & Lobby
Offline 141.101.175.152:28015 checked 11d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo 172 / 2000
- [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo 88 / 2000
- Chrayntopia ♡ ︎PvE | RP | PvP 57 / 200
- 【炮炮PVE启蒙】纯净|特色|突袭|技能 55 / 200
- [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl 33 / 300
- TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 25 / 100
Quick answers
From the figures on this page.
Population
How does Core Community | Hub & Lobby compare with other Rust servers in the rankings?
Over the past seven days, Core Community | Hub & Lobby has climbed to #15,327 for player hours, putting it in the top 70% of all ranked servers.
Is Core Community | Hub & Lobby busy at the moment?
At the moment Core Community | Hub & Lobby is offline, having last been seen 11 days 4 hours ago.
Server rules
What is the current map on Core Community | Hub & Lobby?
The game generates the procedural map that Core Community | Hub & Lobby runs.
Which settings and rules apply on Core Community | Hub & Lobby?
The name of Core Community | Hub & Lobby gives no gather rate. Up to 8 players can join a group, the default for the game. pve is the mode, other players cannot be fought. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. VAC, the anti-cheat from Valve, is active.
Server details
What location does Core Community | Hub & Lobby run from?
No region is published by Core Community | Hub & Lobby. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 141.101.175.152:28015.
What is the uptime of Core Community | Hub & Lobby, and is it online?
The current status for Core Community | Hub & Lobby is offline, last seen 11 days 4 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 17 October 2026.
What Rust version is Core Community | Hub & Lobby using?
Rust network protocol 2634 and build 167398 on Windows is what Core Community | Hub & Lobby runs. The same protocol is required to join, and Steam takes care of updating it.
Map resets
On what schedule does Core Community | Hub & Lobby reset its map?
There are too few of Core Community | Hub & Lobby's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 11 days 10 hours have passed since this world was made.
Tags and listings
Where does Core Community | Hub & Lobby appear across the Rust Wipe Tracker lists and filters?
You will find Core Community | Hub & Lobby on the following Rust Wipe Tracker lists: Modded Rust servers and Best Rust PvE servers. These are the filters that bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the server tags on Core Community | Hub & Lobby?
Read off the game's server browser, the tags for Core Community | Hub & Lobby are: gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^p (PvE): There's no player combat; the world itself is the threat; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What is the process to join Core Community | Hub & Lobby?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 141.101.175.152:28015.