My Private Permanent Server
Offline 141.149.49.33:28015 checked 14d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 609 / 575
- Rustoria.co - EU East Long 389 / 400
- Rustoria.co - EU Main 38 / 250
- Rusty Moose |EU Main| 47 / 250
- Rustoria.co - EU East Medium 157 / 200
- Rustafied.com - EU Friday 84 / 100
Quick answers
From the figures on this page.
Population
Where does My Private Permanent Server place among Rust servers?
In the top 60% of all ranked servers sits My Private Permanent Server, at #13,019 on hours played over seven days.
What is the current population on My Private Permanent Server?
At the moment My Private Permanent Server is offline, having last been seen 14 days 4 hours ago.
Server rules
Which map is active on My Private Permanent Server?
The map on My Private Permanent Server is procedural, produced by the game.
What are the rules on My Private Permanent Server, and what settings does it run?
The name of My Private Permanent Server gives no gather rate. The game's default applies: 8 players to a group at most. survival is the mode, the usual game: build, gather, raid. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched on.
Operator and location
What location does My Private Permanent Server run from?
No region is published by My Private Permanent Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 141.149.49.33:28015.
Is My Private Permanent Server up, and how good is its uptime?
My Private Permanent Server is offline at the moment, with the last sighting 14 days 4 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 14 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is My Private Permanent Server using?
The version on My Private Permanent Server is Rust network protocol 2634 and build 167781, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
How often does My Private Permanent Server wipe, and at what times?
There are too few of My Private Permanent Server's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 14 days 6 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is My Private Permanent Server part of?
These Rust Wipe Tracker lists take My Private Permanent Server: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
How should you read the tags on My Private Permanent Server?
The game's server browser picks up these My Private Permanent Server tags: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What steps do you take to join My Private Permanent Server?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 141.149.49.33:28015.