Test
Offline 141.195.11.116:28015 checked 27d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 575 / 625
- Rustoria.co - EU East Long 411 / 450
- Rusty Moose |EU Main| 93 / 250
- Rustoria.co - EU Main 87 / 250
- Rustafied.com - EU Friday 56 / 100
- Rustoria.co - EU East Medium 208 / 225
Quick answers
From the figures on this page.
Population
Where does Test place among Rust servers?
In the top 65% of all ranked servers sits Test, at #15,321 on hours played over seven days.
Is Test busy at the moment?
The last sighting of Test was 27 days 21 hours ago; it is offline right now.
Rules and settings
On what map does Test take place?
Generated by the game with seed 1337, the procedural map on Test is size 3,850. You can see the map on RustMaps from this page, since one size and seed give one map. The map goes by this name: Custom Map.
What are the rules on Test, and what settings does it run?
You will not find a gather rate in the name of Test. The game's default applies: 8 players to a group at most. survival is the mode, gather and build and raid: the standard game. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. The VAC anti-cheat from Valve is enabled.
Server details
What is the location of Test?
There is no region published for Test. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 141.195.11.116:28015 is its address.
What is the uptime of Test, and is it online?
Test is offline at the moment, with the last sighting 27 days 21 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 1 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Test using?
On Windows, Test runs Rust network protocol 2634 and build 166493. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
When does Test wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of Test's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 27 days 21 hours.
Tags and listings
On Rust Wipe Tracker, which lists and filters is Test part of?
The Rust Wipe Tracker lists that include Test are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on Test?
gmrust (Game mode): Standard Rust survival is the game mode here; mp1 (Max players): It holds 1 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs166493 (Build): Build number: 166493; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set are the tags Test publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
How do you connect to Test?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 141.195.11.116:28015.