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Network live 11,791 servers online 65,961 players aboard 126 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Spyker Planet 10X Loot+ Kits HardLife

Online EU 141.224.194.76:28015 checked 11m ago

10x moddedoxidepremium
Tracking number · connect
Wipe progress · wiped 7d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
1/ 350 players now 0% full
07-day averagepeak 2
#4,872ranktop 22% · #1674 in EU
7d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

AveragePeak
00.250.50.75123:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

Server performance

01020304023:0008:0017:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 22% of all ranked servers, top 57% in EU. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.6 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 20 OctTue 20 OctThu 15 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 11 hours in.

Wipes

every wipe as a delivery, newest first
  1. Tue 20 Oct, 22:33 UTC 23:33 UK · 7d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Tue 20 Oct, 16:02 UTC 17:02 UK · 8d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    0.3 days
    Players before
    1
  3. Thu 15 Oct, 23:10 UTC 00:10 UK · 12d ago
    Wipe delivered
    Peak
    2
    Crowd
    held half
    Lasted
    4.7 days
    Players before
    0
  4. Thu 15 Oct, 12:05 UTC 13:05 UK · 13d ago
    Wipe delivered
    Peak
    3
    Crowd
    –
    Lasted
    0.5 days
    Players before
    1
  5. Tue 13 Oct, 13:51 UTC 14:51 UK · 15d ago
    Wipe delivered
    Peak
    3
    Crowd
    –
    Lasted
    1.9 days
    Players before
    1
  6. Fri 2 Oct, 12:51 UTC 13:51 UK · 26d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    11 days
    Players before
    0
  7. Fri 2 Oct, 06:44 UTC 07:44 UK · 26d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.3 days
    Players before
    1
  8. Thu 1 Oct, 23:30 UTC FW 00:30 UK · 26d ago
    Force wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  9. Thu 1 Oct, 07:18 UTC 08:18 UK · 27d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    0.7 days
    Players before
    1
  10. Wed 30 Sep, 20:07 UTC 21:07 UK · 28d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    0.5 days
    Players before
    1
Show all 17 wipes
  1. Tue 22 Sep, 19:13 UTC 20:13 UK · 36d ago
    Wipe delivered
    Peak
    3
    Crowd
    halved by day 1
    Lasted
    8 days
    Players before
    0
  2. Tue 22 Sep, 12:34 UTC 13:34 UK · 36d ago
    Wipe delivered
    Peak
    3
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  3. Tue 22 Sep, 02:52 UTC 03:52 UK · 36d ago
    Wipe delivered
    Peak
    3
    Crowd
    –
    Lasted
    0.4 days
    Players before
    0
  4. Mon 21 Sep, 06:39 UTC 07:39 UK · 37d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.8 days
    Players before
    0
  5. Mon 21 Sep, 00:09 UTC 01:09 UK · 37d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  6. Sun 20 Sep, 17:05 UTC 18:05 UK · 38d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  7. Sun 20 Sep, 03:55 UTC 04:55 UK · 38d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.5 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 344 on average 373 / 500
  2. KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 152 on average 87 / 400
  3. HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 77 on average 107 / 150
  4. Vitality - EU 10x | No BPs | Kits | ShopEU · groups of 32+ · 10x · weekly · 56 on average 97 / 200
  5. [EU] Enardo - Small One Grid 10x - No BPs | OneGridEU · groups of 8+ · 10x · 18 on average 49 / 100
  6. WARBANDITS.GG EU 10X No BPs Loot++|PvP|MyMini|Shop|Noob FriendlEU · groups of 100+ · 10x · weekly · 14 on average 17 / 100
Help desk

Quick answers

From the figures on this page.

Player count

How does Spyker Planet 10X Loot+ Kits HardLife compare with other Rust servers in the rankings?

Ranked #4,872 on player hours over the last seven days, Spyker Planet 10X Loot+ Kits HardLife is #1,674 in Europe and in the top 22% of all ranked servers.

Is Spyker Planet 10X Loot+ Kits HardLife busy at the moment?

At the moment 1 players are on Spyker Planet 10X Loot+ Kits HardLife, which has 350 slots. Averaged over the past week: 0 players, peaking at 2. The busiest hour over the last 48 hours was 19:00 UTC, averaging 1 players.

Server rules

On what map does Spyker Planet 10X Loot+ Kits HardLife take place?

Size 6,000 and seed 1337 define the procedural map Spyker Planet 10X Loot+ Kits HardLife runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page.

What are the rules on Spyker Planet 10X Loot+ Kits HardLife, and what settings does it run?

Gather rate on Spyker Planet 10X Loot+ Kits HardLife is 10x, as its name says. The game's default applies: 8 players to a group at most. survival is the mode, gather and build and raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. Join only if you hold Rust premium status. The VAC anti-cheat from Valve is enabled.

Operator and location

What location does Spyker Planet 10X Loot+ Kits HardLife run from?

With its EU tag, Spyker Planet 10X Loot+ Kits HardLife places itself in Europe. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 141.224.194.76:28015.

How smoothly does Spyker Planet 10X Loot+ Kits HardLife run?

Server fps over the last 48 hours averaged 30; the lowest was 24. Buildings, deployables and all the rest of the world pushed its entity count as high as 554,811. Memory use peaked at 9,033 MB. Players feel a rising entity count and low fps as lag.

How reliable is Spyker Planet 10X Loot+ Kits HardLife, and is it currently online?

Right now, Spyker Planet 10X Loot+ Kits HardLife is online. The uptime it reports puts its last restart at about 39 hours ago. It was up 168 of 168 hours over the last 7 full days, 100% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is Spyker Planet 10X Loot+ Kits HardLife using?

Rust network protocol 2635 and build 168909 on Windows is what Spyker Planet 10X Loot+ Kits HardLife runs. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe schedule

What happens on Spyker Planet 10X Loot+ Kits HardLife when wipe day arrives?

The average busiest point of its recent wipes was 2 players. 11 hours after the latest wipe, the crowd reached its peak. Until the next wipe, the crowd stayed over half the peak in 100% of recent cases.

How often does Spyker Planet 10X Loot+ Kits HardLife wipe, and at what times?

There is no next wipe to predict for Spyker Planet 10X Loot+ Kits HardLife: it wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 7 days 23 hours.

Server tags

On Rust Wipe Tracker, which lists and filters is Spyker Planet 10X Loot+ Kits HardLife part of?

You will find Spyker Planet 10X Loot+ Kits HardLife on the following Rust Wipe Tracker lists: 10x Rust servers, Rust servers in Europe and Modded Rust servers. These are the filters that bring it up on the server list: Region: Europe; Type: Modded; Game mode: Premium; Server tag: Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x.

What is the meaning of the server tags on Spyker Planet 10X Loot+ Kits HardLife?

The game's server browser picks up these Spyker Planet 10X Loot+ Kits HardLife tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp350 (Max players): It holds 350 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^q (Premium): Join only if you hold Rust premium status; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; EU (Europe): The server browser files it under Europe. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

What is the process to join Spyker Planet 10X Loot+ Kits HardLife?

Enter client.connect 141.224.194.76:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. Join only if you hold Rust premium status. You will find its website at https://www.youtube.com/@SpykerPlanet-nl?cbrd=1&ucbcb=1.

Server tags

what each one means

Published as mp350,ptrak,$r?,v2635,EU,gmrust,cs168909,^q,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp350
Max players It holds 350 slots.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Mods and access

^q
Premium Join only if you hold Rust premium status.
^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.