Test
Offline 141.94.45.156:28015 checked 4d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 237 / 275
- Rustoria.co - EU East Long 157 / 200
- Rusty Moose |EU Main| 27 / 250
- Rustoria.co - EU Main 14 / 250
- Rustafied.com - EU Friday 31 / 100
- Rustoria.co - EU East Medium 43 / 200
Quick answers
From the figures on this page.
Population
Where does Test place among Rust servers?
Over the past seven days, Test has climbed to #12,040 for player hours, putting it in the top 54% of all ranked servers.
What is the current population on Test?
At the moment Test is offline, having last been seen 4 days 3 hours ago. The seven-day figures show an average of 1 players and a peak of 1.
Map and rules
What is the current map on Test?
A procedural map, generated by the game, is what Test runs.
What are the rules on Test, and what settings does it run?
The name of Test gives no gather rate. The game's default applies: 8 players to a group at most. It runs survival, gather and build and raid: the standard game. You can raid and fight other players. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched on.
Server details
In which region is Test based?
No region is published by Test. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 141.94.45.156:28015.
Is Test up, and how good is its uptime?
The current status for Test is offline, last seen 4 days 3 hours ago. 0% is the uptime for the last 4 full days, up for 0 of 96 hours. It was first seen by Rust Wipe Tracker on 24 October 2026.
On what Rust version does Test operate?
On Windows, Test runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
Map resets
How often does Test wipe, and at what times?
There are too few of Test's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 21 days 2 hours have passed since this world was made.
Server tags
On Rust Wipe Tracker, which lists and filters is Test part of?
The Rust Wipe Tracker lists that include Test are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on Test?
Read off the game's server browser, the tags for Test are: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The server has 2 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What is the process to join Test?
Enter client.connect 141.94.45.156:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.