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Network live 11,596 servers online 34,117 players aboard 66 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Rust lifecycle test

Offline 141.94.64.178:48015 checked 2d ago

Tracking number · connect
Wipe progress · wiped 2d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Mon 2 Nov, 04:09 UK Mon 2 Nov, 04:09 UTC in 4d 23h · high confidence
0/ 8 players now 0% full
07-day averagepeak –
#15,425ranktop 69%
2d agolast wipeno schedule published
4d 23hnext wipeMon 2 Nov, 04:09 UTC
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays
Next delivery expected

Next wipe Monday 2 November, 04:09 UTC · 04:09 UK, in 4d 23h.

Every Monday at 04:09 UTC · high confidence
7 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes

Coming wipes

  1. 4d 23hMon 2 Nov, 04:09 UTC04:09 UK
  2. 8d 14hThu 5 Nov, 19:00 UTC19:00 UKFW
  3. 11d 23hMon 9 Nov, 04:09 UTC04:09 UK
  4. 18d 23hMon 16 Nov, 04:09 UTC04:09 UK
  5. 25d 23hMon 23 Nov, 04:09 UTC04:09 UK
  6. 32d 23hMon 30 Nov, 04:09 UTC04:09 UK
  7. 36d 14hThu 3 Dec, 19:00 UTC19:00 UKFW
  8. 39d 23hMon 7 Dec, 04:09 UTC04:09 UK

The first 48 hours of its last wipes

Mon 19 OctMon 12 OctMon 5 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Mon 2 Nov, 04:09 UTC04:09 UK · in 4d 23h
    Next wipe expected · every Monday at 04:09 UTC
  2. Mon 26 Oct, 04:09 UTC 04:09 UK · 2d ago
    Wipe delivered
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    0
  3. Mon 19 Oct, 04:08 UTC 05:08 UK · 9d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    7 days
    Players before
    0
  4. Mon 12 Oct, 04:13 UTC 05:13 UK · 16d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    7 days
    Players before
    0
  5. Mon 5 Oct, 04:08 UTC 05:08 UK · 23d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    7 days
    Players before
    0
  6. Mon 28 Sep, 04:10 UTC 05:10 UK · 30d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    7 days
    Players before
    0
  7. Mon 21 Sep, 04:05 UTC 05:05 UK · 37d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    7 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 532 on average 216 / 250
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 327 on average 14 / 250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 325 on average 17 / 250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 125 / 200
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average 43 / 200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average 39 / 100
Help desk

Quick answers

From the figures on this page.

Population

What is the ranking of Rust lifecycle test against other Rust servers?

Over the past seven days, Rust lifecycle test has climbed to #15,425 for player hours, putting it in the top 69% of all ranked servers.

What is the current population on Rust lifecycle test?

At the moment Rust lifecycle test is offline, having last been seen 2 days ago. For the last seven days the average player count was 0.

Map and rules

Which map is active on Rust lifecycle test?

A procedural map, generated by the game, is what Rust lifecycle test runs.

Which settings and rules apply on Rust lifecycle test?

The name of Rust lifecycle test gives no gather rate. 8 players is the group limit, since the game's default applies. It runs survival, the usual game: build, gather, raid. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. The VAC anti-cheat from Valve is enabled.

About the server

What location does Rust lifecycle test run from?

There is no region published for Rust lifecycle test. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 141.94.64.178:48015 is its address.

What is the uptime of Rust lifecycle test, and is it online?

Offline for now: Rust lifecycle test was last seen 2 days ago. 1% is the uptime for the last 7 full days, up for 1 of 168 hours. 14 September 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is Rust lifecycle test using?

On Linux, Rust lifecycle test runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update for you.

Map resets

What happens on Rust lifecycle test when wipe day arrives?

0 players is the average peak across its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.

How often does Rust lifecycle test wipe, and at what times?

The wipe rhythm at Rust lifecycle test is every Monday at 04:09 UTC. Monday 2 November at 04:09 UTC is when its next wipe is due. The world it is running was made 2 days.

Tags and listings

On Rust Wipe Tracker, which lists and filters is Rust lifecycle test part of?

These Rust Wipe Tracker lists take Rust lifecycle test: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days and it appears.

What is the meaning of the server tags on Rust lifecycle test?

gmrust (Game mode): Survival in standard Rust; mp8 (Max players): It holds 8 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set are the tags Rust lifecycle test publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Connecting

How do you connect to Rust lifecycle test?

Enter client.connect 141.94.64.178:48015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp8
Max players It holds 8 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.