4Netplayers Rust Server
Offline 141.94.74.199:21000 checked 16d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Mon 5 Oct, 19:53 UTC 20:53 UK · 24d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- RustForNoobs.com Primitive | Bow / Melee | 10/29 10.29 RFN Me 0 / 50
- [US East] Facepunch Primitive 1 18 / 400
- [EU] Facepunch Primitive 1 7 / 400
- JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| 5 / 120
- JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| 7 / 120
- Rust4Noobs | Solo/Duo | Primitive Monthly | No BP Wipe 2 / 100
Quick answers
From the figures on this page.
Player count
Where does 4Netplayers Rust Server place among Rust servers?
A seven-day player-hours count places 4Netplayers Rust Server at #15,366: the top 71% of every ranked server.
What is the current population on 4Netplayers Rust Server?
The last sighting of 4Netplayers Rust Server was 16 days 11 hours ago; it is offline right now.
Map and rules
On what map does 4Netplayers Rust Server take place?
Size 3,072 and seed 20261003 define the procedural map 4Netplayers Rust Server runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page.
What settings and rules should you know for 4Netplayers Rust Server?
No gather rate appears in the name of 4Netplayers Rust Server. Up to 8 players can join a group, the default for the game. You get primitive here, without guns: bows, spears and close combat. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. The VAC anti-cheat from Valve is enabled.
About the server
In which region is 4Netplayers Rust Server based?
There is no region published for 4Netplayers Rust Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 141.94.74.199:21000 is its address.
How reliable is 4Netplayers Rust Server, and is it currently online?
Offline for now: 4Netplayers Rust Server was last seen 16 days 11 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 3 October 2026.
On what Rust version does 4Netplayers Rust Server operate?
The version on 4Netplayers Rust Server is Rust network protocol 2634 and build 167231, running on Linux. The same protocol is required to join, and Steam takes care of updating it.
Map resets
What happens on 4Netplayers Rust Server when wipe day arrives?
At their busiest, its recent wipes drew an average of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.
When does 4Netplayers Rust Server wipe? What schedule does it follow?
There are too few of 4Netplayers Rust Server's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 24 days 3 hours have passed since this world was made.
Tags and listings
On Rust Wipe Tracker, which lists and filters is 4Netplayers Rust Server part of?
The Rust Wipe Tracker lists that include 4Netplayers Rust Server are: Modded Rust servers and Primitive Rust servers, tracked. You will find it under these filters on the server list: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the server tags on 4Netplayers Rust Server?
Read off the game's server browser, the tags for 4Netplayers Rust Server are: gmprimitive (Game mode): Bows, spears and melee only in Primitive, with no guns; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167231 (Build): The game build is 167231; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What steps do you take to join 4Netplayers Rust Server?
Enter client.connect 141.94.74.199:21000 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.