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Network live 11,758 servers online 68,729 players aboard 208 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

4Netplayers Rust Server

Offline 141.94.74.199:21000 checked 16d ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 24d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 10 players now 0% full
07-day averagepeak –
#15,366ranktop 71%
24d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct6 Oct10 Oct13 Oct17 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Mon 5 Oct, 19:53 UTC 20:53 UK · 24d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. RustForNoobs.com Primitive | Bow / Melee | 10/29 10.29 RFN MeNA · groups of 16+ · biweekly · 1 on average 0 / 50
  2. [US East] Facepunch Primitive 1NA · groups of 8+ · monthly · 22 on average 18 / 400
  3. [EU] Facepunch Primitive 1EU · groups of 8+ · monthly · 16 on average 7 / 400
  4. JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|EU · groups of 16+ · 3x · biweekly · 5 on average 5 / 120
  5. JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|NA · groups of 16+ · 3x · biweekly · 4 on average 7 / 120
  6. Rust4Noobs | Solo/Duo | Primitive Monthly | No BP WipeEU · duo · monthly · 6 on average 2 / 100
Help desk

Quick answers

From the figures on this page.

Player count

Where does 4Netplayers Rust Server place among Rust servers?

A seven-day player-hours count places 4Netplayers Rust Server at #15,366: the top 71% of every ranked server.

What is the current population on 4Netplayers Rust Server?

The last sighting of 4Netplayers Rust Server was 16 days 11 hours ago; it is offline right now.

Map and rules

On what map does 4Netplayers Rust Server take place?

Size 3,072 and seed 20261003 define the procedural map 4Netplayers Rust Server runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page.

What settings and rules should you know for 4Netplayers Rust Server?

No gather rate appears in the name of 4Netplayers Rust Server. Up to 8 players can join a group, the default for the game. You get primitive here, without guns: bows, spears and close combat. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. The VAC anti-cheat from Valve is enabled.

About the server

In which region is 4Netplayers Rust Server based?

There is no region published for 4Netplayers Rust Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 141.94.74.199:21000 is its address.

How reliable is 4Netplayers Rust Server, and is it currently online?

Offline for now: 4Netplayers Rust Server was last seen 16 days 11 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 3 October 2026.

On what Rust version does 4Netplayers Rust Server operate?

The version on 4Netplayers Rust Server is Rust network protocol 2634 and build 167231, running on Linux. The same protocol is required to join, and Steam takes care of updating it.

Map resets

What happens on 4Netplayers Rust Server when wipe day arrives?

At their busiest, its recent wipes drew an average of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

When does 4Netplayers Rust Server wipe? What schedule does it follow?

There are too few of 4Netplayers Rust Server's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 24 days 3 hours have passed since this world was made.

Tags and listings

On Rust Wipe Tracker, which lists and filters is 4Netplayers Rust Server part of?

The Rust Wipe Tracker lists that include 4Netplayers Rust Server are: Modded Rust servers and Primitive Rust servers, tracked. You will find it under these filters on the server list: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is the meaning of the server tags on 4Netplayers Rust Server?

Read off the game's server browser, the tags for 4Netplayers Rust Server are: gmprimitive (Game mode): Bows, spears and melee only in Primitive, with no guns; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167231 (Build): The game build is 167231; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

What steps do you take to join 4Netplayers Rust Server?

Enter client.connect 141.94.74.199:21000 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmprimitive,cs167231,ts8,^o^z

Game

gmprimitive
Game mode Bows, spears and melee only in Primitive, with no guns.
mp10
Max players The server has 10 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol Protocol 2634 is required; a different version can't join.
cs167231
Build The game build is 167231.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.