A Shockbyte Rust Server
Offline 141.95.13.11:29098 checked 38d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 242 / 275
- Rustoria.co - EU Main 15 / 250
- Rusty Moose |EU Main| 18 / 250
- Rustoria.co - EU East Long 152 / 200
- Rustoria.co - EU East Medium 63 / 200
- Rustafied.com - EU Friday 31 / 100
Quick answers
From the figures on this page.
Population
Where does A Shockbyte Rust Server place among Rust servers?
In the top 70% of all ranked servers sits A Shockbyte Rust Server, at #15,490 on hours played over seven days.
What is the current population on A Shockbyte Rust Server?
The last sighting of A Shockbyte Rust Server was 38 days 23 hours ago; it is offline right now.
Map and rules
What is the current map on A Shockbyte Rust Server?
Size 3,000 and seed 1563313646 define the procedural map A Shockbyte Rust Server runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page.
Which settings and rules apply on A Shockbyte Rust Server?
No gather rate appears in the name of A Shockbyte Rust Server. 8 players is the group limit, since the game's default applies. survival is the mode, gather, build and raid, as the standard game goes. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is enabled.
Server details
In which region is A Shockbyte Rust Server based?
You will find no region published by A Shockbyte Rust Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 141.95.13.11:29098.
How reliable is A Shockbyte Rust Server, and is it currently online?
Offline for now: A Shockbyte Rust Server was last seen 38 days 23 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 13 September 2026.
On what Rust version does A Shockbyte Rust Server operate?
Rust network protocol 2632 and build 162434 on Linux is what A Shockbyte Rust Server runs. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
When does A Shockbyte Rust Server wipe? What schedule does it follow?
To tell its rhythm we would need more of A Shockbyte Rust Server's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 54 days 23 hours have passed since this world was made.
Tags and filters
Where does A Shockbyte Rust Server appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include A Shockbyte Rust Server are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on A Shockbyte Rust Server?
The game's server browser picks up these A Shockbyte Rust Server tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp20 (Max players): The server has 20 slots; ts8 (Group limit): The game default caps teams at 8; v2632 (Protocol): Join only if your game runs protocol 2632; cs162434 (Build): The game build is 162434; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What steps do you take to join A Shockbyte Rust Server?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 141.95.13.11:29098.