Day After Tomorrow Zombie
Offline 141.95.34.176:25783 checked 21d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Tue 29 Sep, 21:23 UTC 22:23 UK · 29d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Sat 19 Sep, 16:56 UTC 17:56 UK · 40d agoWipe delivered
- Peak
- 2
- Crowd
- halved by day 6
- Lasted
- 10.2 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 75 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 126 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 137 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 44 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 133 / 700
- RustSpain.com | EU Main 348 / 350
Quick answers
From the figures on this page.
Population
How does Day After Tomorrow Zombie compare with other Rust servers in the rankings?
Over the past seven days, Day After Tomorrow Zombie has climbed to #15,886 for player hours, putting it in the top 72% of all ranked servers.
What is the current population on Day After Tomorrow Zombie?
The last sighting of Day After Tomorrow Zombie was 21 days 9 hours ago; it is offline right now.
Map and rules
Which map is active on Day After Tomorrow Zombie?
Size 4,000 and seed 1996107046 define the procedural map Day After Tomorrow Zombie runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page.
What settings and rules should you know for Day After Tomorrow Zombie?
No gather rate appears in the name of Day After Tomorrow Zombie. 8 players is the group limit, since the game's default applies. It runs survival, the usual game: build, gather, raid. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. Carbon supplies the plugins. VAC, Valve's anti-cheat, is switched on.
Server details
In which region is Day After Tomorrow Zombie based?
No region is published by Day After Tomorrow Zombie. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 141.95.34.176:25783.
How reliable is Day After Tomorrow Zombie, and is it currently online?
Offline for now: Day After Tomorrow Zombie was last seen 21 days 9 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 13 September 2026.
On what Rust version does Day After Tomorrow Zombie operate?
On Linux, Day After Tomorrow Zombie runs Rust network protocol 2633 and build 165217. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
What happens on Day After Tomorrow Zombie when wipe day arrives?
2 players is the average peak across its recent wipes. 0 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held until the next wipe in 0% of recent wipes. In the other cases it sank under half by day 6.
On what schedule does Day After Tomorrow Zombie reset its map?
Its rhythm cannot yet be told: too few of Day After Tomorrow Zombie's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 29 days 23 hours have passed since this world was made.
Tags and listings
Where does Day After Tomorrow Zombie appear across the Rust Wipe Tracker lists and filters?
You will find Day After Tomorrow Zombie on the following Rust Wipe Tracker lists: Modded Rust servers and Rust zombie servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on Day After Tomorrow Zombie?
The game's server browser picks up these Day After Tomorrow Zombie tags: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): It uses Carbon for plugins. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What is the process to join Day After Tomorrow Zombie?
Enter client.connect 141.95.34.176:25783 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.