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Network live 11,829 servers online 89,289 players aboard 69 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Small Island - No EAC

Online 141.95.41.32:28015 checked 2h ago

Tracking number · connect
Wipe progress · wiped 157d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 50 players now 0% full
07-day averagepeak –
#15,373ranktop 69%
157d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123420:0005:0014:0022:0007:0017:00

Hourly average and peak, UTC.

Server performance

010020030040020:0005:0014:0022:0007:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average 636 / 675
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 485 / 525
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average 59 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average 36 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 270 on average 138 / 200
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average 255 / 300
Help desk

Quick answers

From the figures on this page.

Population

How does Small Island - No EAC compare with other Rust servers in the rankings?

Over the past seven days, Small Island - No EAC has climbed to #15,373 for player hours, putting it in the top 69% of all ranked servers.

How many players are on Small Island - No EAC right now?

Checking now: 0 players on 50 slots at Small Island - No EAC. Averaged over the past week: 0 players.

Server rules

Which map is active on Small Island - No EAC?

The game generates the procedural map on Small Island - No EAC at size 3,000 with seed 1337. You can see the map on RustMaps from this page, since one size and seed give one map.

What are the rules on Small Island - No EAC, and what settings does it run?

You will not find a gather rate in the name of Small Island - No EAC. 8 players is the group limit, since the game's default applies. survival is the mode, gather and build and raid: the standard game. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. The VAC anti-cheat from Valve is disabled.

Operator and location

In which region is Small Island - No EAC based?

No region is published by Small Island - No EAC. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 141.95.41.32:28015 is its address.

Does Small Island - No EAC perform well?

Averaged over the last 48 hours, server fps was 175, with a low of 131. The world held as many as 46,005 entities: buildings, deployables and the rest. 2,674 MB of memory was its top figure. Lag, to players, means low fps alongside an entity count on the rise.

How reliable is Small Island - No EAC, and is it currently online?

Small Island - No EAC is up and online at the moment. Its reported uptime suggests a restart roughly 4 hours ago. It was up 128 of 168 hours over the last 7 full days, 76% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.

On what Rust version does Small Island - No EAC operate?

Rust network protocol 2625 and build 151634 on Linux is what Small Island - No EAC runs. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

How often does Small Island - No EAC wipe, and at what times?

To tell its rhythm we would need more of Small Island - No EAC's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 157 days 13 hours.

Tags and filters

Where does Small Island - No EAC appear in Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include Small Island - No EAC are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Small Island - No EAC?

The game's server browser picks up these Small Island - No EAC tags: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default caps teams at 8; v2625 (Protocol): To join, your game must match protocol 2625; cs151634 (Build): It runs game build 151634; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Connecting

What is the process to join Small Island - No EAC?

Enter client.connect 141.95.41.32:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2625,gmrust,cs151634,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players It holds 50 slots.
ts8
Group limit The game default caps teams at 8.
v2625
Protocol To join, your game must match protocol 2625.
cs151634
Build It runs game build 151634.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.