14 PK TEST SERVER
Offline 142.113.168.15:28015 checked 12d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 172 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 127 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 168 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 82 / 700
- RustSpain.com | EU Main 100 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 248 / 700
Quick answers
From the figures on this page.
Population
Where does 14 PK TEST SERVER place among Rust servers?
In the top 60% of all ranked servers sits 14 PK TEST SERVER, at #12,953 on hours played over seven days.
Is 14 PK TEST SERVER busy at the moment?
At the moment 14 PK TEST SERVER is offline, having last been seen 12 days 15 hours ago.
Map and rules
What is the current map on 14 PK TEST SERVER?
The map on 14 PK TEST SERVER is procedural, produced by the game.
What settings and rules should you know for 14 PK TEST SERVER?
You will not find a gather rate in the name of 14 PK TEST SERVER. The game's default applies: 8 players to a group at most. survival is the mode, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. The VAC anti-cheat from Valve is enabled.
Operator and location
What is the location of 14 PK TEST SERVER?
You will find no region published by 14 PK TEST SERVER. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 142.113.168.15:28015.
How reliable is 14 PK TEST SERVER, and is it currently online?
Offline for now: 14 PK TEST SERVER was last seen 12 days 15 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 14 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is 14 PK TEST SERVER using?
Rust network protocol 2634 and build 167781 on Windows is what 14 PK TEST SERVER runs. The same protocol is required to join, and Steam takes care of updating it.
Map resets
On what schedule does 14 PK TEST SERVER reset its map?
There are too few of 14 PK TEST SERVER's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 22 days 8 hours have passed since this world was made.
Tags and filters
Where does 14 PK TEST SERVER appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include 14 PK TEST SERVER are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the server tags on 14 PK TEST SERVER?
The game's server browser picks up these 14 PK TEST SERVER tags: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What steps do you take to join 14 PK TEST SERVER?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 142.113.168.15:28015.