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Network live 11,854 servers online 100,165 players aboard 533 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

test

Offline 142.170.178.68:28015 checked 28d ago

Tracking number · connect
Wipe progress · wiped 50d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 10 players now 0% full
07-day averagepeak –
#15,258ranktop 65%
50d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average 275 / 325
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 344 / 425
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average 877 / 1000
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average 49 / 100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average 934 / 1000
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 240 on average 776 / 800
Help desk

Quick answers

From the figures on this page.

Player count

Where does test place among Rust servers?

In the top 65% of all ranked servers sits test, at #15,258 on hours played over seven days.

What is the current population on test?

The last sighting of test was 28 days 3 hours ago; it is offline right now.

Server rules

What are the rules on test, and what settings does it run?

The name of test gives no gather rate. Up to 8 players can join a group, the default for the game. It runs survival, the usual game: build, gather, raid. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is enabled.

Operator and location

What is the location of test?

There is no region published for test. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 142.170.178.68:28015.

How reliable is test, and is it currently online?

Offline for now: test was last seen 28 days 3 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 1 October 2026.

What Rust version is test using?

Rust network protocol 2633 and build 165217 on Windows is what test runs. To join, your game must be on the same protocol; Steam handles that update for you.

Map resets

How often does test wipe, and at what times?

There are too few of test's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 50 days 3 hours.

Server tags

Where does test appear in Rust Wipe Tracker lists and filters?

You will find test on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is the meaning of the server tags on test?

Read off the game's server browser, the tags for test are: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs165217 (Build): Build number: 165217; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

How do you connect to test?

Enter client.connect 142.170.178.68:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players It holds 10 slots.
ts8
Group limit 8 per team, which is the default.
v2633
Protocol Protocol 2633 is required; a different version can't join.
cs165217
Build Build number: 165217.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.