HordeMind Dev
Offline 142.183.237.14:28015 checked 2d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 169 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 128 / 100
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 81 / 700
- RustSpain.com | EU Main 23 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 25 / 1000
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 265 / 700
Quick answers
From the figures on this page.
Player count
Where does HordeMind Dev place among Rust servers?
A seven-day player-hours count places HordeMind Dev at #15,326: the top 69% of every ranked server.
How many players are on HordeMind Dev right now?
The last sighting of HordeMind Dev was 2 days ago; it is offline right now. Averaged over the past week: 0 players.
Rules and settings
On what map does HordeMind Dev take place?
A procedural map, generated by the game, is what HordeMind Dev runs.
What settings and rules should you know for HordeMind Dev?
The name of HordeMind Dev gives no gather rate. The game's default applies: 8 players to a group at most. survival is the mode, gather and build and raid: the standard game. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. The VAC anti-cheat from Valve is enabled.
About the server
What is the location of HordeMind Dev?
There is no region published for HordeMind Dev. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 142.183.237.14:28015.
How reliable is HordeMind Dev, and is it currently online?
Offline for now: HordeMind Dev was last seen 2 days ago. It was up 86 of 120 hours over the last 5 full days, 72% of the time. 23 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does HordeMind Dev operate?
On Windows, HordeMind Dev runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
How often does HordeMind Dev wipe, and at what times?
There are too few of HordeMind Dev's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 6 days 6 hours.
Tags and listings
Where does HordeMind Dev appear across the Rust Wipe Tracker lists and filters?
You will find HordeMind Dev on the following Rust Wipe Tracker lists: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the server tags on HordeMind Dev?
The game's server browser picks up these HordeMind Dev tags: gmrust (Game mode): Survival in standard Rust; mp8 (Max players): The server has 8 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
What steps do you take to join HordeMind Dev?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 142.183.237.14:28015.