Server name on in-game server list
Offline 142.189.161.213:28015 checked 29d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 84 / 250
- Rustoria.co - EU East Long 115 / 200
- Rusty Moose |EU Main| 397 / 450
- Rustafied.com - EU Friday 21 / 100
- Rustoria.co - EU Main 476 / 525
- Rustoria.co - EU East Medium 362 / 425
Quick answers
From the figures on this page.
Player activity
How does Server name on in-game server list compare with other Rust servers in the rankings?
In the top 68% of all ranked servers sits Server name on in-game server list, at #16,255 on hours played over seven days.
How many players are on Server name on in-game server list right now?
At the moment Server name on in-game server list is offline, having last been seen 29 days 6 hours ago.
Rules and settings
On what map does Server name on in-game server list take place?
A procedural map, generated by the game, is what Server name on in-game server list runs.
Which settings and rules apply on Server name on in-game server list?
You will not find a gather rate in the name of Server name on in-game server list. The game's default applies: 8 players to a group at most. It runs survival, gather, build and raid, as the standard game goes. You can raid and fight other players. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is active.
About the server
What location does Server name on in-game server list run from?
No region is published by Server name on in-game server list. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 142.189.161.213:28015.
What is the uptime of Server name on in-game server list, and is it online?
Offline for now: Server name on in-game server list was last seen 29 days 6 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 24 September 2026.
On what Rust version does Server name on in-game server list operate?
Rust network protocol 2633 and build 165217 on Windows is what Server name on in-game server list runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
On what schedule does Server name on in-game server list reset its map?
To tell its rhythm we would need more of Server name on in-game server list's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 35 days 11 hours have passed since this world was made.
Tags and listings
On Rust Wipe Tracker, which lists and filters is Server name on in-game server list part of?
These Rust Wipe Tracker lists take Server name on in-game server list: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
What is the meaning of the server tags on Server name on in-game server list?
gmrust (Game mode): Survival in standard Rust; mp5 (Max players): Slot count: 5; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset are the tags Server name on in-game server list publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What is the process to join Server name on in-game server list?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 142.189.161.213:28015.