localtest
Online 142.189.204.220:28015 checked 9m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 29 Oct, 04:53 UTC 04:53 UK · 10h agoWipe delivered
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Tue 13 Oct, 15:03 UTC 16:03 UK · 16d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- –
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 509 / 575
- Rustoria.co - EU East Long 445 / 475
- Rusty Moose |EU Main| 380 / 250
- Rustafied.com - EU Friday 57 / 100
- Rustoria.co - EU Main 481 / 250
- Rustoria.co - US Main 25 / 250
Quick answers
From the figures on this page.
Player count
How does localtest compare with other Rust servers in the rankings?
In the top 63% of all ranked servers sits localtest, at #14,040 on hours played over seven days.
What is the current population on localtest?
The current count is 0 players on 10 slots for localtest. Averaged over the past week: 0 players, peaking at 1. The busiest hour over the last 48 hours was 05:00 UTC, averaging 1 players.
Server rules
Which map is active on localtest?
A procedural map, generated by the game, is what localtest runs.
What are the rules on localtest, and what settings does it run?
You will not find a gather rate in the name of localtest. The game's default applies: 8 players to a group at most. survival is the mode, gather, build and raid, as the standard game goes. You can raid and fight other players. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is active.
Server details
What is the location of localtest?
You will find no region published by localtest. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 142.189.204.220:28015.
What is the uptime of localtest, and is it online?
localtest is up and online at the moment. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 12 October 2026.
On what Rust version does localtest operate?
On Windows, localtest runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
How does localtest handle its wipe days?
At their busiest, its recent wipes drew an average of 1 players. 0 hours after the latest wipe, the crowd reached its peak.
On what schedule does localtest reset its map?
There are too few of localtest's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 9 hours.
Tags and filters
On Rust Wipe Tracker, which lists and filters is localtest part of?
You will find localtest on the following Rust Wipe Tracker lists: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
What is the meaning of the server tags on localtest?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset are the tags localtest publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What steps do you take to join localtest?
Enter client.connect 142.189.204.220:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.