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Network live 11,700 servers online 38,590 players aboard 91 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

RUST: NOT FRIENDLY - Local Development

Offline 143.105.151.63:28015 checked 28d ago

moddedcarbonpve
Tracking number · connect
Wipe progress · wiped 28d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 4 players now 0% full
07-day averagepeak –
#16,685ranktop 70%
28d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 249 on average 315 / 2000
  2. [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 240 on average 111 / 2000
  3. Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 104 on average 179 / 200
  4. 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average 32 / 200
  5. [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 53 on average 56 / 300
  6. TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 51 on average 10 / 100
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of RUST: NOT FRIENDLY - Local Development against other Rust servers?

A seven-day player-hours count places RUST: NOT FRIENDLY - Local Development at #16,685: the top 70% of every ranked server.

Is RUST: NOT FRIENDLY - Local Development busy at the moment?

The last sighting of RUST: NOT FRIENDLY - Local Development was 28 days ago; it is offline right now.

Server rules

Which map is active on RUST: NOT FRIENDLY - Local Development?

The map on RUST: NOT FRIENDLY - Local Development is procedural, produced by the game.

What are the rules on RUST: NOT FRIENDLY - Local Development, and what settings does it run?

No gather rate appears in the name of RUST: NOT FRIENDLY - Local Development. The game's default applies: 8 players to a group at most. You get pve here, other players cannot be fought. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Carbon. VAC, Valve's anti-cheat, is switched on.

Operator and location

What location does RUST: NOT FRIENDLY - Local Development run from?

There is no region published for RUST: NOT FRIENDLY - Local Development. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 143.105.151.63:28015 is its address.

How reliable is RUST: NOT FRIENDLY - Local Development, and is it currently online?

Offline for now: RUST: NOT FRIENDLY - Local Development was last seen 28 days ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 1 October 2026.

On what Rust version does RUST: NOT FRIENDLY - Local Development operate?

Rust network protocol 2633 and build 165217 on Windows is what RUST: NOT FRIENDLY - Local Development runs. The same protocol is required to join, and Steam takes care of updating it.

Wipe times

When does RUST: NOT FRIENDLY - Local Development wipe? What schedule does it follow?

To tell its rhythm we would need more of RUST: NOT FRIENDLY - Local Development's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 28 days 2 hours.

Tags and listings

Where does RUST: NOT FRIENDLY - Local Development appear across the Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take RUST: NOT FRIENDLY - Local Development: Modded Rust servers and Best Rust PvE servers. On the server list, apply Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more and it appears.

What is the meaning of the server tags on RUST: NOT FRIENDLY - Local Development?

gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): The server has 4 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs165217 (Build): Build number: 165217; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^p (PvE): There's no player combat; the world itself is the threat; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): The plugin framework here is Carbon are the tags RUST: NOT FRIENDLY - Local Development publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

How to join

What steps do you take to join RUST: NOT FRIENDLY - Local Development?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 143.105.151.63:28015.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,^z,^y,^p,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players The server has 4 slots.
ts8
Group limit 8 per team, which is the default.
v2633
Protocol Protocol 2633 is required; a different version can't join.
cs165217
Build Build number: 165217.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code A region code isn't set.

Gameplay

^p
PvE There's no player combat; the world itself is the threat.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.