RUST: NOT FRIENDLY - Local Development
Offline 143.105.151.63:28015 checked 28d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo 315 / 2000
- [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo 111 / 2000
- Chrayntopia ♡ ︎PvE | RP | PvP 179 / 200
- 【炮炮PVE启蒙】纯净|特色|突袭|技能 32 / 200
- [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl 56 / 300
- TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 10 / 100
Quick answers
From the figures on this page.
Player count
What is the ranking of RUST: NOT FRIENDLY - Local Development against other Rust servers?
A seven-day player-hours count places RUST: NOT FRIENDLY - Local Development at #16,685: the top 70% of every ranked server.
Is RUST: NOT FRIENDLY - Local Development busy at the moment?
The last sighting of RUST: NOT FRIENDLY - Local Development was 28 days ago; it is offline right now.
Server rules
Which map is active on RUST: NOT FRIENDLY - Local Development?
The map on RUST: NOT FRIENDLY - Local Development is procedural, produced by the game.
What are the rules on RUST: NOT FRIENDLY - Local Development, and what settings does it run?
No gather rate appears in the name of RUST: NOT FRIENDLY - Local Development. The game's default applies: 8 players to a group at most. You get pve here, other players cannot be fought. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Carbon. VAC, Valve's anti-cheat, is switched on.
Operator and location
What location does RUST: NOT FRIENDLY - Local Development run from?
There is no region published for RUST: NOT FRIENDLY - Local Development. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 143.105.151.63:28015 is its address.
How reliable is RUST: NOT FRIENDLY - Local Development, and is it currently online?
Offline for now: RUST: NOT FRIENDLY - Local Development was last seen 28 days ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 1 October 2026.
On what Rust version does RUST: NOT FRIENDLY - Local Development operate?
Rust network protocol 2633 and build 165217 on Windows is what RUST: NOT FRIENDLY - Local Development runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
When does RUST: NOT FRIENDLY - Local Development wipe? What schedule does it follow?
To tell its rhythm we would need more of RUST: NOT FRIENDLY - Local Development's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 28 days 2 hours.
Tags and listings
Where does RUST: NOT FRIENDLY - Local Development appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take RUST: NOT FRIENDLY - Local Development: Modded Rust servers and Best Rust PvE servers. On the server list, apply Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more and it appears.
What is the meaning of the server tags on RUST: NOT FRIENDLY - Local Development?
gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): The server has 4 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs165217 (Build): Build number: 165217; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^p (PvE): There's no player combat; the world itself is the threat; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): The plugin framework here is Carbon are the tags RUST: NOT FRIENDLY - Local Development publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What steps do you take to join RUST: NOT FRIENDLY - Local Development?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 143.105.151.63:28015.