Factory Design Lab
Offline 143.105.195.137:28025 checked 21d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 32 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 126 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 48 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 17 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 50 / 700
- RustSpain.com | EU Main 236 / 260
Quick answers
From the figures on this page.
Player activity
What is the ranking of Factory Design Lab against other Rust servers?
In the top 62% of all ranked servers sits Factory Design Lab, at #13,711 on hours played over seven days.
How many players are on Factory Design Lab right now?
The last sighting of Factory Design Lab was 21 days 22 hours ago; it is offline right now.
Server rules
Which map is active on Factory Design Lab?
A procedural map, generated by the game, is what Factory Design Lab runs.
What settings and rules should you know for Factory Design Lab?
The name of Factory Design Lab gives no gather rate. The game's default applies: 8 players to a group at most. You get survival here, the usual game: build, gather, raid. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.
About the server
What location does Factory Design Lab run from?
There is no region published for Factory Design Lab. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 143.105.195.137:28025 is its address.
How reliable is Factory Design Lab, and is it currently online?
Factory Design Lab is offline at the moment, with the last sighting 21 days 22 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 7 October 2026.
On what Rust version does Factory Design Lab operate?
The version on Factory Design Lab is Rust network protocol 2634 and build 166652, running on Windows. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
On what schedule does Factory Design Lab reset its map?
There are too few of Factory Design Lab's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 22 days 2 hours.
Tags and filters
Where does Factory Design Lab appear across the Rust Wipe Tracker lists and filters?
You will find Factory Design Lab on the following Rust Wipe Tracker lists: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the server tags on Factory Design Lab?
gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags Factory Design Lab publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
What is the process to join Factory Design Lab?
Enter client.connect 143.105.195.137:28025 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.