Solo Rust - Persistent
Offline 143.105.195.137:28115 checked 21d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 121 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 121 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 197 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 76 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 228 / 700
- RustSpain.com | EU Main 347 / 350
Quick answers
From the figures on this page.
Player activity
Where does Solo Rust - Persistent place among Rust servers?
A seven-day player-hours count places Solo Rust - Persistent at #13,708: the top 62% of every ranked server.
Is Solo Rust - Persistent busy at the moment?
The last sighting of Solo Rust - Persistent was 21 days 11 hours ago; it is offline right now.
Map and rules
On what map does Solo Rust - Persistent take place?
A procedural map, generated by the game, is what Solo Rust - Persistent runs.
Which settings and rules apply on Solo Rust - Persistent?
You will not find a gather rate in the name of Solo Rust - Persistent. 8 players is the group limit, since the game's default applies. You get survival here, gather, build and raid, as the standard game goes. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. The VAC anti-cheat from Valve is enabled.
Operator and location
What location does Solo Rust - Persistent run from?
There is no region published for Solo Rust - Persistent. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 143.105.195.137:28115 is its address.
What is the uptime of Solo Rust - Persistent, and is it online?
Solo Rust - Persistent is offline at the moment, with the last sighting 21 days 11 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 8 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Solo Rust - Persistent using?
On Windows, Solo Rust - Persistent runs Rust network protocol 2634 and build 166652. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
On what schedule does Solo Rust - Persistent reset its map?
To tell its rhythm we would need more of Solo Rust - Persistent's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 21 days 13 hours.
Tags and filters
Where does Solo Rust - Persistent appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Solo Rust - Persistent are: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Solo Rust - Persistent?
Read off the game's server browser, the tags for Solo Rust - Persistent are: gmrust (Game mode): Standard Rust survival is the game mode here; mp1 (Max players): Slot count: 1; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Join only if your game runs protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
How do you connect to Solo Rust - Persistent?
Enter client.connect 143.105.195.137:28115 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.