Game Mash passthrough (local)
Offline 143.105.203.122:28015 checked 21d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 316 / 375
- Rustoria.co - EU East Long 433 / 475
- Rusty Moose |EU Main| 959 / 1000
- Rustafied.com - EU Friday 48 / 100
- eulongtest (private perf box) 0 / 8
- Rustoria.co - EU Main 984 / 1000
Quick answers
From the figures on this page.
Population
What is the ranking of Game Mash passthrough (local) against other Rust servers?
A seven-day player-hours count places Game Mash passthrough (local) at #15,848: the top 72% of every ranked server.
How many players are on Game Mash passthrough (local) right now?
The last sighting of Game Mash passthrough (local) was 21 days 3 hours ago; it is offline right now.
Server rules
What settings and rules should you know for Game Mash passthrough (local)?
The name of Game Mash passthrough (local) gives no gather rate. Up to 8 players can join a group, the default for the game. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is disabled.
Server details
In which region is Game Mash passthrough (local) based?
There is no region published for Game Mash passthrough (local). A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 143.105.203.122:28015 is its address.
Is Game Mash passthrough (local) up, and how good is its uptime?
The current status for Game Mash passthrough (local) is offline, last seen 21 days 3 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 8 October 2026.
What Rust version is Game Mash passthrough (local) using?
Rust network protocol 2634 and build 167058 on Windows is what Game Mash passthrough (local) runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
How often does Game Mash passthrough (local) wipe, and at what times?
Its rhythm cannot yet be told: too few of Game Mash passthrough (local)'s wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 21 days 3 hours.
Server tags
Where does Game Mash passthrough (local) appear across the Rust Wipe Tracker lists and filters?
You will find Game Mash passthrough (local) on the following Rust Wipe Tracker lists: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
What is the meaning of the server tags on Game Mash passthrough (local)?
Read off the game's server browser, the tags for Game Mash passthrough (local) are: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): It holds 4 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): To join, your game must match protocol 2634; cs167058 (Build): It runs game build 167058; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
What is the process to join Game Mash passthrough (local)?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 143.105.203.122:28015.