Kyle's SeaSkull Server
Offline 143.105.21.163:28015 checked 42d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 113 / 250
- Rustoria.co - EU East Long 146 / 200
- Rusty Moose |EU Main| 497 / 575
- Rustafied.com - EU Friday 30 / 100
- Rustoria.co - EU Main 573 / 650
- Rustoria.co - EU East Medium 461 / 525
Quick answers
From the figures on this page.
Player count
What is the ranking of Kyle's SeaSkull Server against other Rust servers?
Over the past seven days, Kyle's SeaSkull Server has climbed to #15,448 for player hours, putting it in the top – of all ranked servers.
Is Kyle's SeaSkull Server busy at the moment?
At the moment Kyle's SeaSkull Server is offline, having last been seen 42 days 3 hours ago.
Map and rules
What settings and rules should you know for Kyle's SeaSkull Server?
No gather rate appears in the name of Kyle's SeaSkull Server. 8 players is the group limit, since the game's default applies. You get survival here, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is enabled.
Server details
What is the location of Kyle's SeaSkull Server?
There is no region published for Kyle's SeaSkull Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 143.105.21.163:28015.
How reliable is Kyle's SeaSkull Server, and is it currently online?
Offline for now: Kyle's SeaSkull Server was last seen 42 days 3 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 17 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Kyle's SeaSkull Server using?
On Windows, Kyle's SeaSkull Server runs Rust network protocol 2633 and build 163794. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
On what schedule does Kyle's SeaSkull Server reset its map?
There are too few of Kyle's SeaSkull Server's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 43 days 7 hours.
Tags and listings
Where does Kyle's SeaSkull Server appear across the Rust Wipe Tracker lists and filters?
You will find Kyle's SeaSkull Server on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Kyle's SeaSkull Server?
gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Join only if your game runs protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set are the tags Kyle's SeaSkull Server publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What is the process to join Kyle's SeaSkull Server?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 143.105.21.163:28015.