PotatoServer.Live | PvE RPG Zombies & Bosses
Offline 144.202.49.95:28015 checked 22h ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 8d 12h.
The force wipe · high confidenceComing wipes
- 8d 12hThu 5 Nov, 19:00 UTC19:00 UKFW
- 36d 12hThu 3 Dec, 19:00 UTC19:00 UKFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 8d 12hNext wipe expected · the force wipe
-
Sat 10 Oct, 04:19 UTC 05:19 UK · 18d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Wed 16 Sep, 10:10 UTC 11:10 UK · 41d agoWipe delivered
- Peak
- 2
- Crowd
- halved by day 1
- Lasted
- 23.8 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl 39 / 300
- [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing 23 / 200
- [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing 36 / 200
- 1[PvE]Тульский|Русский|Classic+Ивенты 17 / 200
- [坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼 43 / 100
- Zombie Land PVE Monthly | Raids | Skills | Custom Maps 34 / 100
Quick answers
From the figures on this page.
Player activity
How does PotatoServer.Live | PvE RPG Zombies & Bosses compare with other Rust servers in the rankings?
In the top 69% of all ranked servers sits PotatoServer.Live | PvE RPG Zombies & Bosses, at #15,419 on hours played over seven days.
What is the current population on PotatoServer.Live | PvE RPG Zombies & Bosses?
At the moment PotatoServer.Live | PvE RPG Zombies & Bosses is offline, having last been seen 22 hours ago. Averaged over the past week: 0 players.
Map and rules
What is the current map on PotatoServer.Live | PvE RPG Zombies & Bosses?
Generated by the game with seed 6738, the procedural map on PotatoServer.Live | PvE RPG Zombies & Bosses is size 4,500. Identical size and seed give an identical map: view it on RustMaps from this page.
What settings and rules should you know for PotatoServer.Live | PvE RPG Zombies & Bosses?
The name of PotatoServer.Live | PvE RPG Zombies & Bosses gives no gather rate. 8 players is the group limit, since the game's default applies. You get roleplay here, jobs, towns and rules for roleplay. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. VAC, the anti-cheat from Valve, is active.
About the server
What location does PotatoServer.Live | PvE RPG Zombies & Bosses run from?
No region is published by PotatoServer.Live | PvE RPG Zombies & Bosses. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 144.202.49.95:28015.
Does PotatoServer.Live | PvE RPG Zombies & Bosses perform well?
The 48-hour average for server fps stands at 94, never dipping below 80. Buildings, deployables and all the rest of the world pushed its entity count as high as 113,699. 4,369 MB of memory was its top figure. What players call lag is the mix of low fps and an entity count that keeps climbing.
How reliable is PotatoServer.Live | PvE RPG Zombies & Bosses, and is it currently online?
Offline for now: PotatoServer.Live | PvE RPG Zombies & Bosses was last seen 22 hours ago. Its reported uptime suggests a restart roughly 46 hours ago. It was up 153 of 168 hours over the last 7 full days, 91% of the time. It was first seen by Rust Wipe Tracker on 13 September 2026.
What Rust version is PotatoServer.Live | PvE RPG Zombies & Bosses using?
On Linux, PotatoServer.Live | PvE RPG Zombies & Bosses runs Rust network protocol 2634 and build 167398. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
What happens on PotatoServer.Live | PvE RPG Zombies & Bosses when wipe day arrives?
At their busiest, its recent wipes drew an average of 2 players. 7 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held until the next wipe in 0% of recent wipes. Where that did not hold, it dropped below half by day 1.
How often does PotatoServer.Live | PvE RPG Zombies & Bosses wipe, and at what times?
The only wipe PotatoServer.Live | PvE RPG Zombies & Bosses takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. You are playing a world created 18 days 2 hours. A wipe every month is the schedule given in its tags.
Tags and listings
On Rust Wipe Tracker, which lists and filters is PotatoServer.Live | PvE RPG Zombies & Bosses part of?
The Rust Wipe Tracker lists that include PotatoServer.Live | PvE RPG Zombies & Bosses are: Modded Rust servers, Best Rust PvE servers, Roleplay Rust servers and their wipes and Rust zombie servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on PotatoServer.Live | PvE RPG Zombies & Bosses?
Read off the game's server browser, the tags for PotatoServer.Live | PvE RPG Zombies & Bosses are: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): Slot count: 100; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^r (Roleplay): This is a roleplay server; ^p (PvE): The world provides the danger, not other players; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
How do you connect to PotatoServer.Live | PvE RPG Zombies & Bosses?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 144.202.49.95:28015. Its website can be found at https://PotatoServer.Live.