ServerName
Offline 144.31.150.103:28015 checked 1d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
every wipe as a delivery, newest first-
Sun 25 Oct, 15:58 UTC 15:58 UK · 3d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Sun 18 Oct, 10:43 UTC 11:43 UK · 10d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 3
- Lasted
- 7.2 days
- Players before
- 1
-
Tue 13 Oct, 18:34 UTC 19:34 UK · 15d agoWipe delivered
- Peak
- 1
- Crowd
- held half
- Lasted
- 4.7 days
- Players before
- 0
-
Sat 3 Oct, 18:07 UTC 19:07 UK · 25d agoWipe delivered
- Peak
- –
- Crowd
- –
- Lasted
- 10 days
- Players before
- 1
-
Thu 1 Oct, 18:11 UTC FW 19:11 UK · 27d agoForce wipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 2 days
- Players before
- 1
-
Mon 28 Sep, 20:05 UTC 21:05 UK · 30d agoWipe delivered
- Peak
- 1
- Crowd
- held half
- Lasted
- 2.9 days
- Players before
- 1
-
Sun 27 Sep, 20:03 UTC 21:03 UK · 31d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 1 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 31 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 125 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 48 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 37 / 700
- RustSpain.com | EU Main 7 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 5 / 1000
Quick answers
From the figures on this page.
Player count
How does ServerName compare with other Rust servers in the rankings?
A seven-day player-hours count places ServerName at #8,754: the top 39% of every ranked server.
What is the current population on ServerName?
The last sighting of ServerName was 27 hours ago; it is offline right now. The seven-day figures show an average of 1 players and a peak of 1. The busiest hour over the last 48 hours was 20:00 UTC, averaging 1 players.
Rules and settings
Which settings and rules apply on ServerName?
You will not find a gather rate in the name of ServerName. Up to 8 players can join a group, the default for the game. It runs survival, gather and build and raid: the standard game. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. The VAC anti-cheat from Valve is enabled.
Operator and location
What is the location of ServerName?
No region is published by ServerName. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 144.31.150.103:28015.
How reliable is ServerName, and is it currently online?
ServerName is offline at the moment, with the last sighting 27 hours ago. 8% is the uptime for the last 7 full days, up for 13 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 25 September 2026.
What Rust version is ServerName using?
On Windows, ServerName runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
What should you expect from wipe day on ServerName?
At their busiest, its recent wipes drew an average of 1 players. 1 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 67% of recent wipes. In the other cases it sank under half by day 3.
On what schedule does ServerName reset its map?
There is no next wipe to predict for ServerName: it wipes at irregular times. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 3 days 8 hours have passed since this world was made.
Tags and filters
Where does ServerName appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take ServerName: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week and it appears.
How should you read the tags on ServerName?
gmrust (Game mode): Standard Rust survival is the game mode here; mp5 (Max players): The server has 5 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags ServerName publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
How do you connect to ServerName?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 144.31.150.103:28015.