server_name
Offline 144.31.2.16:28015 checked 41d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 216 / 250
- Rustoria.co - EU Main 14 / 250
- Rusty Moose |EU Main| 17 / 250
- Rustoria.co - EU East Long 125 / 200
- Rustoria.co - EU East Medium 43 / 200
- Rustafied.com - EU Friday 39 / 100
Quick answers
From the figures on this page.
Player count
Where does server_name place among Rust servers?
A seven-day player-hours count places server_name at #13,350: the top – of every ranked server.
How many players are on server_name right now?
The last sighting of server_name was 41 days 6 hours ago; it is offline right now.
Map and rules
On what map does server_name take place?
A procedural map, generated by the game, is what server_name runs.
What are the rules on server_name, and what settings does it run?
No gather rate appears in the name of server_name. 8 players is the group limit, since the game's default applies. survival is the mode, the usual game: build, gather, raid. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is active.
About the server
What is the location of server_name?
No region is published by server_name. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 144.31.2.16:28015.
How reliable is server_name, and is it currently online?
The current status for server_name is offline, last seen 41 days 6 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 16 September 2026.
What Rust version is server_name using?
Rust network protocol 2633 and build 164434 on Windows is what server_name runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
When does server_name wipe? What schedule does it follow?
There are too few of server_name's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 41 days 8 hours.
Server tags
Where does server_name appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include server_name are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on server_name?
gmrust (Game mode): Standard Rust survival is the game mode here; mp1 (Max players): Slot count: 1; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs164434 (Build): The game build is 164434; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset are the tags server_name publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
How do you connect to server_name?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 144.31.2.16:28015.